Value of virtual reality integrated with multilevel team-based pedagogy in standardized residency training: a randomized controlled study with longitudinal follow-up in anesthesiology
Si Chen, Chuanguang Wang

TL;DR
A study shows that combining virtual reality with team-based learning improves anesthesiology residents' skills and performance over time.
Contribution
VR-integrated team-based pedagogy is shown to enhance both technical and non-technical skills in residency training.
Findings
VR-TBP improved first-pass intubation success and reduced intubation time at 12 months.
Residents in VR-TBP had higher Mini-CEX and ANTS scores, indicating better clinical and non-technical skills.
Skill retention and independent procedure completion were significantly better in the VR-TBP group.
Abstract
Achieving both technical and non-technical competencies in anesthesiology residency training remains challenging, highlighting the need for innovative educational strategies. In this single-center randomized controlled trial, 120 anesthesiology residents were assigned 1:1 to virtual reality (VR)–integrated team-based pedagogy (VR-TBP, n = 60) or conventional training (n = 60). The intervention combined immersive VR simulations with multilevel team-based teaching, while controls received standard lectures and bedside instruction. Primary outcomes included first-pass tracheal intubation success, intubation time, procedural errors, and ultrasound-guided nerve block performance. Secondary outcomes were Mini Clinical Evaluation Exercise (Mini-CEX), Anesthetists’ Non-Technical Skills (ANTS), theoretical knowledge, self-efficacy, and satisfaction. Long-term endpoints at 6 and 12 months…
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Taxonomy
TopicsSimulation-Based Education in Healthcare · Surgical Simulation and Training · Virtual Reality Applications and Impacts
