Increasing Vaccination Awareness for Italian Primary Care Pediatricians: Game Design and Usability Study
Federico Marchetti, Martino Barretta, Antonio Di Mauro, Marco Bona, Chiara Amerighi, Antonio D'Avino

TL;DR
A digital game called Meningioca was created to help Italian pediatricians learn more about MenB vaccination and improve their communication with parents.
Contribution
The paper introduces Meningioca, a novel educational game designed to improve pediatricians' knowledge and communication about MenB vaccination.
Findings
471 pediatricians accessed Meningioca, completing 1206 modules and 482 hours of learning.
The game received a high average rating of 4.4/5, with many participants willing to recommend it to colleagues.
75% of players agreed the game effectively refreshed and strengthened their vaccination knowledge.
Abstract
Invasive meningococcal disease has a high fatality rate and can lead to severe long-term health issues. In Europe, serogroup B meningococcal disease (MenB) accounts for over half of invasive meningococcal disease cases. In Italy, MenB vaccination is recommended for all newborns, but the uptake is below the Ministry of Health Vaccination Plan target (uptake: 80.91%; target: 90%). A vaccine-based digital educational tool, Meningioca, was designed to increase primary care pediatricians’ (PCPs’) knowledge on the value and proper timing of MenB vaccination and to support communication of this value to parents. Meningioca was developed using Articulate, an authoring software, and released via the TalentLMS online platform. Players engaged in a sequence of activities and mini-games, taking on the role of a PCP and progressing through 7 modules. Each module corresponds to a different age…
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Taxonomy
TopicsVaccine Coverage and Hesitancy · Educational Games and Gamification · Influenza Virus Research Studies
