Visuomotor Control Accuracy of Circular Tracking Movement According to Visual Information in Virtual Space
Jihyoung Lee, Kwangyong Han, Woong Choi, Jaehyo Kim

TL;DR
A VR system evaluated how visual cues affect movement accuracy in virtual environments, finding that visible cues improve control precision.
Contribution
The study introduces a VR-based evaluation system for visuomotor control and identifies the impact of visual information on tracking accuracy.
Findings
Control accuracy improved by 1.10–1.13 times when the stick was visible in specific planes.
No significant accuracy differences were observed when the stick was consistently visible.
Visible cues enhance reference frame construction and multisensory integration for better control.
Abstract
The VR-based circular tracking movement evaluation system (CES) was developed to quantitatively assess visuomotor control. The virtual stick, a component of the CES, provides visual cues in the virtual environment and haptic feedback when holding the controller. This study examined the effects of stick presence and presentation order on control accuracy for distance, angle, and angular velocity. Twenty-seven participants (12 females; mean age 23.3 ± 2.3 years) performed tasks in the frontal plane followed by the sagittal plane. In each plane, the stick was visible for the first 1–3 revolutions and invisible for the subsequent 4–6 revolutions in the invisible condition, with the reverse order in the visible condition. In the invisible condition, control accuracy with the stick was 1.10 times higher for distance only in the sagittal plane, and 1.13 and 1.09 times higher for angle and…
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Taxonomy
TopicsVisual perception and processing mechanisms · Spatial Cognition and Navigation · Virtual Reality Applications and Impacts
