Transreality puzzle as new genres of entertainment technology
Ilya V Osipov

TL;DR
This paper explores transreality puzzles, a new genre of entertainment technology blending physical and digital elements, categorizes them, and presents a prototype device illustrating their design and relation to tangible user interfaces.
Contribution
It introduces a new class of mechatronic mixed-reality puzzles, proposes a categorization framework, and presents a prototype device demonstrating their design principles.
Findings
Transreality puzzles are closely related to Tangible User Interfaces.
A categorization scheme for mixed-reality puzzles is proposed.
A prototype device exemplifies the integration of physical and digital gameplay.
Abstract
The author considers a class of mechatronic puzzles falling in the mixed-reality category, present examples of such devices, and propose a way to categorize them. Close relationships of such devices with the Tangible User Interface are described. The device designed by the author as an illustration of a mixed reality puzzle is presented.
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Taxonomy
TopicsAugmented Reality Applications · Interactive and Immersive Displays · Virtual Reality Applications and Impacts
