# Transreality puzzle as new genres of entertainment technology

**Authors:** Ilya V Osipov

arXiv: 1705.03973 · 2017-05-12

## TL;DR

This paper explores transreality puzzles, a new genre of entertainment technology blending physical and digital elements, categorizes them, and presents a prototype device illustrating their design and relation to tangible user interfaces.

## Contribution

It introduces a new class of mechatronic mixed-reality puzzles, proposes a categorization framework, and presents a prototype device demonstrating their design principles.

## Key findings

- Transreality puzzles are closely related to Tangible User Interfaces.
- A categorization scheme for mixed-reality puzzles is proposed.
- A prototype device exemplifies the integration of physical and digital gameplay.

## Abstract

The author considers a class of mechatronic puzzles falling in the mixed-reality category, present examples of such devices, and propose a way to categorize them. Close relationships of such devices with the Tangible User Interface are described. The device designed by the author as an illustration of a mixed reality puzzle is presented.

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Source: https://tomesphere.com/paper/1705.03973