A multi-block infrastructure for three-dimensional time-dependent numerical relativity
Erik Schnetter, Peter Diener, Ernst Nils Dorband, Manuel Tiglio

TL;DR
This paper presents a flexible multi-patch infrastructure for 3D numerical relativity simulations, demonstrating stability, accuracy, and efficiency in evolving Einstein's equations and gravitational waves.
Contribution
It introduces a multi-patch framework with penalty boundary conditions, enabling stable, accurate 3D simulations of Einstein's equations and gravitational waves.
Findings
Multi-patch systems compete with fixed mesh refinement.
Stable long-term evolutions of gauge waves achieved.
Accurate gravitational waveforms extracted from 3D simulations.
Abstract
We describe a generic infrastructure for time evolution simulations in numerical relativity using multiple grid patches. After a motivation of this approach, we discuss the relative advantages of global and patch-local tensor bases. We describe both our multi-patch infrastructure and our time evolution scheme, and comment on adaptive time integrators and parallelisation. We also describe various patch system topologies that provide spherical outer and/or multiple inner boundaries. We employ penalty inter-patch boundary conditions, and we demonstrate the stability and accuracy of our three-dimensional implementation. We solve both a scalar wave equation on a stationary rotating black hole background and the full Einstein equations. For the scalar wave equation, we compare the effects of global and patch-local tensor bases, different finite differencing operators, and the effect of…
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