Distributed Slicing in Dynamic Systems
Antonio Fernandez (LADYR), Vincent Gramoli (IRISA), Ernesto Jimenez, (EUI), Anne-Marie Kermarrec (IRISA), Michel Raynal (IRISA)

TL;DR
This paper introduces two gossip-based algorithms for distributed slicing in P2P systems, improving scalability, efficiency, and resilience in dynamic, large-scale environments.
Contribution
It proposes novel gossip-based algorithms for distributed slicing, enhancing convergence speed and accuracy in dynamic P2P networks.
Findings
Both algorithms are scalable and resilient to churn.
Experimental results confirm the effectiveness of the algorithms.
Theoretical analysis supports their convergence and robustness.
Abstract
Peer to peer (P2P) systems are moving from application specific architectures to a generic service oriented design philosophy. This raises interesting problems in connection with providing useful P2P middleware services that are capable of dealing with resource assignment and management in a large-scale, heterogeneous and unreliable environment. One such service, the slicing service, has been proposed to allow for an automatic partitioning of P2P networks into groups (slices) that represent a controllable amount of some resource and that are also relatively homogeneous with respect to that resource, in the face of churn and other failures. In this report we propose two algorithms to solve the distributed slicing problem. The first algorithm improves upon an existing algorithm that is based on gossip-based sorting of a set of uniform random numbers. We speed up convergence via a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsDistributed and Parallel Computing Systems · Modular Robots and Swarm Intelligence · Distributed systems and fault tolerance
