Postinal Determinacy of Games with Infinitely Many Priorities
Erich Graedel, Igor Walukiewicz

TL;DR
This paper extends the theory of infinite-duration two-player games to cases with infinitely many priorities, establishing conditions under which these games are positionally determined, especially focusing on min-parity games over omega.
Contribution
It introduces the first comprehensive analysis of positional determinacy for games with infinitely many priorities, identifying min-parity over omega as uniquely positionally determined.
Findings
Min-parity games over omega are positionally determined.
Muller games with infinitely many priorities generally require finite-memory strategies.
Min-parity over omega is the only infinitary Muller condition guaranteeing positional determinacy.
Abstract
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is positionally determined if, from each position, one of the two players has a positional winning strategy. The theory of such games is well studied for winning conditions that are defined in terms of a mapping that assigns to each position a priority from a finite set. Specifically, in Muller games the winner of a play is determined by the set of those priorities that have been seen infinitely often; an important special case are parity games where the least (or greatest) priority occurring infinitely often determines the winner. It is well-known that parity games are positionally determined whereas Muller games are determined via finite-memory…
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Taxonomy
TopicsArtificial Intelligence in Games
