Design of multimedia processor based on metric computation
Nader Ben Amor (LESTER, CES), Yannick Le Moullec (LESTER),, Jean-Philippe Diguet (LESTER), Jean Luc Philippe (LESTER), Mohamed Abid (CES)

TL;DR
This paper proposes a method for designing multimedia processors by analyzing application metrics, selecting suitable architectures, and generating tailored hardware solutions to meet real-time media processing demands efficiently.
Contribution
It introduces a three-step approach combining application analysis, architecture selection, and generation for customized multimedia processor design.
Findings
Feasibility demonstrated with image and video algorithms
Efficient metrics guide architecture customization
Tailored hardware improves performance for media applications
Abstract
Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-time constraints of those media applications have taxing demands on today's processor performances with low cost, low power and reduced design delay. To satisfy those challenges, a fast and efficient strategy consists in upgrading a low cost general purpose processor core. This approach is based on the personalization of a general RISC processor core according the target multimedia application requirements. Thus, if the extra cost is justified, the general purpose processor GPP core can be enforced with instruction level coprocessors, coarse grain dedicated hardware, ad hoc memories or new GPP cores. In this way the final design solution is tailored to the application requirements. The proposed approach is…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
