Representing graphs as the intersection of axis-parallel cubes
L. Sunil Chandran, Mathew C. Francis, Naveen Sivadasan

TL;DR
This paper introduces an efficient algorithm to compute low-dimensional cube representations of graphs based on their bandwidth and maximum degree, facilitating solutions to complex graph problems.
Contribution
The authors present a novel algorithm that computes a graph's cube representation in dimensions related to bandwidth and degree, improving practical and theoretical bounds.
Findings
Algorithm computes cube representations in O(Δ ln b) dimensions
Produces a k-cube representation in O(Δ(ln b + ln ln n)) dimensions with approximation algorithms
Bounds on cubicity are tight up to an O(log log n) factor
Abstract
A unit cube in dimensional space (or \emph{-cube} in short) is defined as the Cartesian product where (for ) is a closed interval of the form on the real line. A -cube representation of a graph is a mapping of the vertices of to -cubes such that two vertices in are adjacent if and only if their corresponding -cubes have a non-empty intersection. The \emph{cubicity} of , denoted as , is the minimum such that has a -cube representation. Roberts \cite{Roberts} showed that for any graph on vertices, . Many NP-complete graph problems have polynomial time deterministic algorithms or have good approximation ratios in graphs of low cubicity. In most of these algorithms, computing a low dimensional cube representation of the given graph is usually…
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Taxonomy
TopicsAdvanced Graph Theory Research · Complexity and Algorithms in Graphs · Computational Geometry and Mesh Generation
