An analysis of a bounded resource search puzzle
Gopal Ananthraman

TL;DR
This paper analyzes the optimal strategies for a classic bounded resource search puzzle involving glass balls and floors, providing new bounds and algorithms for the general case with multiple balls.
Contribution
It introduces a new analysis and bounds for the general case of the puzzle, extending previous work limited to specific cases like two balls.
Findings
For k ≥ m, the minimum attempts m = log(n+1).
For k < m, bounds are given by combinatorial sums.
Provides an alternative algorithm with improved efficiency.
Abstract
Consider the commonly known puzzle, given glass balls, find an optimal algorithm to determine the lowest floor of a building of floors from which a thrown glass ball will break. This puzzle was originally posed in its original form in \cite{focs1980}and was later cited in the book \cite{algthc}. There are several internet sites that presents this puzzle and its solution to the special case of balls. This is the first such analysis of the puzzle in its general form. Several variations of this puzzle have been studied with applications in Network Loading \cite{cgstctl} which analyzes a case similar to a scenario where an adversary is changing the lowest floor with time. Although the algorithm specified in \cite{algthc} solves the problem, it is not an efficient algorithm. In this paper another algorithm for the same problem is analyzed. It is shown that if is the minimum…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputational Geometry and Mesh Generation · Optimization and Search Problems · Advanced Graph Theory Research
