The one-round Voronoi game replayed
Sandor P. Fekete, Henk Meijer

TL;DR
This paper characterizes the outcomes of the one-round Voronoi game with two players placing points in a rectangular area, providing precise winning strategies and analyzing complexity for more general boards.
Contribution
It offers a complete characterization of winning strategies for both players under optimal play and proves NP-hardness for maximizing area in polygonal boards with holes.
Findings
Barney wins if n>2 and r>sqrt{2}/n
Wilma wins in all other cases
NP-hardness of maximizing area in polygonal boards with holes
Abstract
We consider the one-round Voronoi game, where player one (``White'', called ``Wilma'') places a set of n points in a rectangular area of aspect ratio r <=1, followed by the second player (``Black'', called ``Barney''), who places the same number of points. Each player wins the fraction of the board closest to one of his points, and the goal is to win more than half of the total area. This problem has been studied by Cheong et al., who showed that for large enough and r=1, Barney has a strategy that guarantees a fraction of 1/2+a, for some small fixed a. We resolve a number of open problems raised by that paper. In particular, we give a precise characterization of the outcome of the game for optimal play: We show that Barney has a winning strategy for n>2 and r>sqrt{2}/n, and for n=2 and r>sqrt{3}/2. Wilma wins in all remaining cases, i.e., for n>=3 and r<=sqrt{2}/n, for n=2 and…
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Taxonomy
TopicsArtificial Intelligence in Games · Sports Analytics and Performance · Consumer Market Behavior and Pricing
