Preprocessing Chains for Fast Dihedral Rotations Is Hard or Even Impossible
Michael Soss, Jeff Erickson, and Mark Overmars

TL;DR
This paper investigates the computational complexity of determining feasible dihedral rotations in polymer models, proving that efficient preprocessing and query answering are likely infeasible due to inherent 3SUM-hardness.
Contribution
It establishes that preprocessing chains for dihedral rotation queries and answering dynamic queries are 3SUM-hard, indicating fundamental computational limitations.
Findings
Preprocessing for n dihedral rotation queries likely requires Omega(n^2) time.
Answering dynamic queries is 3SUM-hard, implying no sublinear solutions are possible.
The problem's complexity suggests inherent computational difficulty in simulating polymer rotations.
Abstract
We examine a computational geometric problem concerning the structure of polymers. We model a polymer as a polygonal chain in three dimensions. Each edge splits the polymer into two subchains, and a dihedral rotation rotates one of these chains rigidly about this edge. The problem is to determine, given a chain, an edge, and an angle of rotation, if the motion can be performed without causing the chain to self-intersect. An Omega(n log n) lower bound on the time complexity of this problem is known. We prove that preprocessing a chain of n edges and answering n dihedral rotation queries is 3SUM-hard, giving strong evidence that solving n queries requires Omega(n^2) time in the worst case. For dynamic queries, which also modify the chain if the requested dihedral rotation is feasible, we show that answering n queries is by itself 3SUM-hard, suggesting that sublinear query time is…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Scientific Research and Discoveries · Advanced Numerical Analysis Techniques
