Lower Bounds for Zero-knowledge on the Internet
Joe Kilian, Erez Petrank, Charles Rackoff

TL;DR
This paper demonstrates that zero-knowledge proofs with four rounds or more cannot be maintained in asynchronous, multi-proof environments, highlighting fundamental limitations in realistic communication settings.
Contribution
It establishes that many existing zero-knowledge protocols lose their zero-knowledge property in asynchronous, multi-proof environments, especially for protocols with four or more rounds.
Findings
Zero-knowledge is not preserved in asynchronous settings for many protocols.
Four-round zero-knowledge proofs are not black-box simulatable asynchronously.
The result applies to a broad class of protocols for non-trivial languages.
Abstract
We consider zero knowledge interactive proofs in a richer, more realistic communication environment. In this setting, one may simultaneously engage in many interactive proofs, and these proofs may take place in an asynchronous fashion. It is known that zero-knowledge is not necessarily preserved in such an environment; we show that for a large class of protocols, it cannot be preserved. Any 4 round (computational) zero-knowledge interactive proof (or argument) for a non-trivial language L is not black-box simulatable in the asynchronous setting.
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Taxonomy
TopicsCryptography and Data Security · Privacy-Preserving Technologies in Data · Internet Traffic Analysis and Secure E-voting
