On War: The Dynamics of Vicious Civilizations
I.Ispolatov, P.L.Krapivsky, and S.Redner

TL;DR
This paper models the evolution of civilizations engaged in warfare, analyzing how fairness affects their long-term dynamics, leading to either stable egalitarian states or dominance by superpowers.
Contribution
It introduces a novel mathematical framework for understanding civilization dynamics with warfare fairness, providing exact solutions and identifying different long-term behaviors.
Findings
Heterogeneous systems coarsen with cluster size growing linearly in time
Homogeneous systems exhibit two regimes based on war fairness parameter
Fair wars ( > 1/2) lead to egalitarian steady states, unfair wars ( < 1/2) result in superpower dominance
Abstract
The dynamics of ``vicious'', continuously growing civilizations (domains), which engage in ``war'' whenever two domains meet, is investigated. In the war event, the smaller domain is annihilated, while the larger domain is reduced in size by a fraction of the casualties of the loser. Here quantifies the fairness of the war, with corresponding to a fair war with equal casualties on both side, and corresponding to a completely unfair war where the winner suffers no casualties. In the heterogeneous version of the model, evolution begins from a specified initial distribution of domains, while in the homogeneous system, there is a continuous and spatially uniform input of point domains, in addition to the growth and warfare. For the heterogeneous case, the rate equations are derived and solved, and comparisons with numerical simulations are made. An exact solution is…
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