Cellular Automaton Approach to Pedestrian Dynamics - Theory
Andreas Schadschneider

TL;DR
This paper introduces an efficient 2D cellular automaton model for simulating pedestrian dynamics, capturing collective behaviors through a dynamic floor field that mediates long-range interactions.
Contribution
The model combines nearest-neighbour interactions with a dynamic floor field to reproduce collective effects and self-organization in pedestrian movement.
Findings
Efficient simulation of large crowds faster than real time.
Reproduction of collective effects and self-organization.
Use of a virtual trace similar to chemotaxis.
Abstract
We present a 2-dimensional cellular automaton model for the simulation of pedestrian dynamics. The model is extremely efficient and allows simulations of large crowds faster than real time since it includes only nearest-neighbour interactions. Nevertheless it is able to reproduce collective effects and self-organization encountered in pedestrian dynamics. This is achieved by introducing a so-called floor field which mediates the long-range interactions between the pedestrians. This field modifies the transition rates to neighbouring cells. It has its own dynamics (diffusion and decay) and can be changed by the motion of the pedestrians. Therefore the model uses an idea similar to chemotaxis, but with pedestrians following a virtual rather than a chemical trace.
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Taxonomy
TopicsCellular Automata and Applications · Urban Design and Spatial Analysis · Evacuation and Crowd Dynamics
