Passive and active screen time relate differently to attention in preschool children
Sigrid Hauge Nustad, Liv Merve Abrahamsson

TL;DR
Preschool children's attention is affected differently by passive and active screen time, with passive screen time linked to worse attention and active screen time having mixed effects.
Contribution
This paper clarifies the distinct effects of passive and active screen time on preschoolers' attention and highlights the role of screen content.
Findings
Passive screen time is negatively associated with attention in preschool children.
Active screen time correlates with improved bottom-up and orienting attention but weaker executive attention.
Screen content may mediate the relationship between screen time and attention.
Abstract
The widespread integration of screen technology into daily life has increased screen exposure among preschool children aged three to five. However, the differential associations of passive and active screen time with attention in this age group remain underexplored. The distinction between passive and active screen time refers to the degree of interaction between the user and the screen content. This review synthesizes and compares findings on passive and active screen time to clarify whether they relate to attention in distinct ways. A targeted literature search yielded 13 relevant publications, comprising 10 empirical studies and three reviews. Findings point toward a negative association between passive screen time and attention. Conversely, active screen time correlates with improved bottom-up and orienting attention but weaker executive and top-down attention. Screen content may…
|
|
|
|
|
|---|---|---|---|
|
| Inattention and hyperactivity | SDQ Inattention Hyperactivity subscale (mother report) | Parent-reported DCW |
|
| Top-down and bottom-up (dorsal/ventral networks) | fMRI functional connectivity | Story exposure (animated. Illustrated, audio) during fMRI |
|
| Alerting, orienting, executive attention | ANT-C: reaction times and accuracy | Parent-reported weekly tablet use |
|
| Alerting, orienting, executive attention | Systematic review (varied tools) | Systematic review (varied tools) |
|
| Bottom-up and top-down | Systematic review (varied tools) | Exposure to fast/slow-paced and fantastical/realistic TV |
|
| Top-down vs. bottom-up, endogenous vs. exogenous | Eye tracking (gap-overlap and anti-saccade) | Parent-reported touchscreen use from toddlerhood to preschool age |
|
| Inattention and selective attention | Observation during TV viewing, post-viewing problem-solving and attention tasks and CBQ | TV viewing (fast- vs. slow-paced) at home |
|
| Sustained, selective, executive attention | ECAB | Parent-reported videogame hours per weekday |
|
| Selective, sustained, alternated, divided | Systematic review (varied tools) | Systematic review (varied tools) |
|
| Bottom-up and top-down attention | Orienting attention (TEA-Ch, Sky Search); Executive control (Symbol Search, WIPPSI) | 6-week intervention: screen-recorded stories vs. dialogical reading |
|
| Bottom-up and top-down processes | Parental reports using PKBS-2 | Parent-reported portable screen time to the nearest half-hour |
|
| EEG-patterns of inattention | Resting-state EEG, Sky Search, and parent-reports (Conners and BRIEF) | 6-week intervention: story-based video (screen) vs. live storytelling |
|
| Alerting, orienting, executive attention networks | Eye tracking (gaze duration, fixation time/latency) | Experimental group: tablet-based educational games for 15 min/day, 12 weeks |
|
|
|
|
|
|---|---|---|---|
| Positive correlation between screen time and attention | 2 out of 10 articles showed positive correlation between screen time and attention | Active (educational tablet app) | |
| Negative correlation between screen time and attention | 4 out of 10 articles showed negative correlation between screen time and attention | Passive (screen-based story exposure) | |
| Both negative and positive correlations between screen time and attention | 2 out of 10 articles showed both negative and positive correlation between screen time and attention | Active (touchscreens) | |
| No correlation between screen time and attention | 2 out of 10 articles showed no correlation between screen time and attention | Passive (TV, fast vs. slow pace) |
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsChild Development and Digital Technology · Impact of Technology on Adolescents · Digital Communication and Language
Introduction
1
Screen technology has become an integrated part of young children's everyday lives. The World Health Organization recommends limiting screen time to no more than 1 h per day for children aged two to five (World Health Organization, 2019). Still, only 35.6% of children globally meet this guideline (McArthur et al., 2022). For over four decades, researchers have examined associations between children's screen-based media use and attentional capacities, yielding mixed results (Gueron-Sela and Gordon-Hacker, 2020; Kostyrka-Allchorne et al., 2017). As attention constitutes a core cognitive function, clarifying its relationship with screen time in childhood is essential for advancing theory, education, and practice. Traditionally, media effects research in children aged 5 and younger has focused on screen time (Barr et al., 2024). Screen time can be defined as any time spent looking at a screen (Jourdren et al., 2023). We argue that associations between attention and screen time likely vary by the type of screen use, and that treating exposure duration as a unitary construct may obscure critical distinctions. Grounded in previous research differentiating between passive and active screen time (Sweetser et al., 2012; Hu et al., 2020; Bal et al., 2024), this review evaluates whether different types of screen use exhibit distinct associations with attention.
Early work on screen time and attention has primarily examined children's television (TV) exposure (e.g., Zuckerman et al., 1978; Lorch et al., 1979). This literature largely reported negative associations between TV viewing and children's overall development and attention (e.g., Christakis et al., 2004; Johnson et al., 2007; Miller et al., 2007; Radesky and Christakis, 2016; Reid Chassiakos et al., 2016), although some studies failed to detect an association (e.g., Foster and Watkins, 2010; Ferguson, 2011). Subsequent research, however, began to distinguish between types of television content, showing that age-appropriate educational TV viewing can be associated with positive cognitive outcomes (e.g., Mares and Pan, 2013). Consistent with this differentiation, evidence from the preschool children suggest that television exposure may yield both beneficial and detrimental effects (Anderson et al., 2017). Content type, in particular, has emerged as a key moderator of the association between screen time and attention (Zimmerman and Christakis, 2007; Anderson et al., 2017).
Beyond TV, evidence on interactive screen use (e.g., video games) and the attentional outcomes is mixed, with reports of both negative associations and benefits for specific attentional capacities (Swing et al., 2010; Rothbart and Posner, 2015). To account for these inconsistencies, researchers have proposed a non-linear relationship between screen time and attentional subdomains (Liebherr et al., 2022). Studies using cumulative screen exposure scores, which aggregate across multiple screen types, generally report higher screen time to be associated with increased inattention problems (e.g., Tamana et al., 2019) and poorer focused attention (Gueron-Sela and Gordon-Hacker, 2020). More recent work further emphasizes the importance of screen interactivity in shaping attentional outcomes (Kirkorian et al., 2022; Webb et al., 2024). Media multitasking, now common in children's media use, shows weak negative associations with cognitive control and attention problems (Baumgartner et al., 2024).
Psychological research on attention is characterized by variation in its theoretical conceptualization but is generally approached in one of four ways: as endogenous (top-down) vs. exogenous (bottom-up) processes (e.g., Theeuwes, 1993); as selective (focused), sustained, divided, or alternating attention (Lezak et al., 2004); through Posner and Rothbart's (2007) orienting, alerting, and executive control systems; or as observable attention difficulties, such as hyperactivity and impulsive behavior. These theoretical perspectives on attention provide a structured framework for examining whether different forms of screen use may be differentially associated with specific attentional processes.
To differentiate different forms of screen engagement, we adopt the established categorization between passive and active screen time. In line with these prior conceptualizations, here we define active screen time as engagement in screen-based activities that require deliberate and ongoing user involvement to access, shape, or to generate content (Hu et al., 2020; Sweetser et al., 2012). Active screen time thus involves some form of cognitive, physical and/or social interaction through interactive use of devices, which allow for generating feedback in response to user input (Hu et al., 2020). Examples of active screen time include interactive computer, smartphone or tablet-based games, problem solving in educational applications, completing homework on a tablet, physically interactive video games such as those on the Nintendo Wii, or interactive communication via video calls. Conversely, passive screen time refers to time spent on screen-based activities that require little to no user interaction from the viewer once content delivery has commenced (Hu et al., 2020; Sweetser et al., 2012). Passive screen time is typically sedentary and involves mainly passive information intake, such as watching TV or movies (Sweetser et al., 2012).
Here, we focus primarily on preschool children aged 3–5 years. This choice is guided by several considerations: First, preschool age is categorized by rapid cognitive development and high plasticity (Jin and Lin, 2022; Rueda et al., 2004). Second, preschoolers' use of smart devices increases as mobile devices become more accessible and personalized (Lee et al., 2024). Given this group's increased screen use, clarifying the potential risks and benefits of screen use is crucial.
The present mini-review aims to address whether passive and active screen time are distinctly associated with attention in preschool children. Previous reviews have synthesized evidence across varying age ranges, media characteristics, and developmental outcomes. Many previous reviews examined attention as one of several developmental outcomes (e.g., Kirkorian et al., 2024; Anderson et al., 2017; Eirich et al., 2022; Bal et al., 2024) or examined specific subtypes of attention, such as selective attention (Dewi et al., 2025). Several reviews adopt a broader age range of interest (e.g., Kirkorian et al., 2024; Dewi et al., 2025; Anderson et al., 2017; Eirich et al., 2022; Santos et al., 2022). Many have specifically focused on the effects of television in preschoolers (e.g., Anderson et al., 1977; Thakkar et al., 2006; Namazi and Sadeghi, 2024) or across wider pediatric samples (e.g., Kostyrka-Allchorne et al., 2017). Some reviews have included multiple media sources (e.g., television, video games, cell phone) in preschoolers (Jourdren et al., 2023) or with broader age ranges (Santos et al., 2022), but often without differentiating or comparing different screen types. Although Bal et al. (2024) and Dewi et al. (2025) reference passive and active screen time, this distinction did not emerge as a primary analytic framework. In Bal et al. (2024), it appears as one of the several thematic dimensions within reviews of language development and executive functions. Similarly, Dewi et al. (2025) does not explicitly contrast passive and active screen engagement and focuses only on selective attention.
Overall, previous reviews on screen use and attention have largely focused on total screen time, either with broader thematic focus, age ranges, content or contextual factors, and without directly comparing passive and active screen time in preschool children. This mini-review addresses this gap by providing a focused and timely synthesis of evidence on active and passive screen time in relation to attention in preschool-aged children. While, as a mini-review, the present work does not provide an exhaustive analysis of the literature, the selected format enables a targeted examination of the studies addressing our research question within a rapidly evolving technological landscape. Given substantial shifts in children's media environment over the past 5–6 years (e.g., increased mobile and tablet use, digital media, and COVID-19 pandemic-related changes in screen exposure), emphasizing recent studies allows the review to reflect these contemporary patterns of screen use. Moreover, empirical work specifically linking screen use, attention, and preschool children has grown markedly since 2019. Accordingly, we synthesize evidence published between 2019 and 2025 on the relationship between children's attention and active vs. passive screen time and situate these findings within a cognitive psychology framework. Additionally, we explore mediating factors within these associations to elucidate the underlying mechanisms. By doing so, we aim to move the debate beyond broad screen time claims toward understanding how specific screen uses relate to children's attention.
Methods
2
A set of predefined criteria (see Supplementary material) was applied to ensure the relevance of the reviewed articles. To be included, articles needed to measure attention and include children's screen time as a factor. Studies were coded as either “active” or “passive” screen time in accordance with the operational definitions outlined in the Introduction. When primary studies did not explicitly adopt this framework, coding was based on the degree to which the activity required children to physically interact with the screens. Ambiguous cases were re-evaluated against operational definitions using a decision rule, whereby classification was determined by the extent to which the activity required interaction between the child and the screen device used. For example, passively watching a movie on a computer was coded as “passive” screen time despite the interactive capabilities of the computer. In studies where detailed descriptions of screen activities were not provided but instead assessed screen activity through parental reports of time spent on specific devices, activities were classified based on the level of interactivity associated with each screen activity, as described in the studies. For instance, where touchscreen tablet use was described in terms of online games or other interactive use, time spent on such tablets was coded as “active” screen time. Studies were excluded if they only measured “total screen time” and therefore could not be placed within either category. Coding was conducted by a single reviewer (see Supplementary material for coding procedure). The search was limited to peer-reviewed English-language studies published between 2019 and 2025 to reflect the rapid shifts in technological device use and screen exposure over the past 5–6 years, including increased use of mobile phones and tablets, the expansion of digital media, and a change in screen habits due to the COVID-19 pandemic. To identify potentially relevant literature, the databases Google Scholar, PubMed, and PsychInfo were searched between February and October 2025. The literature search included keywords related to attention (e.g., distract^^, focus^^, exogenous, endogenous, orient^^, selective^^, attent^^, inattent^^), children (e.g., child^^, early childhood, preschool^^, kid^^, kindergarten), and screen exposure (e.g., screen^^, media, digital, computer, mobile, smartphone, iPad, tablet, TV) combined using Boolean and adjacency operators. This search strategy was supported by screening relevant review papers. The full search strategy can be found in the Supplementary material. The review was restricted to children aged 3–5 years, and excluded those involving clinical populations (e.g., ADHD). This resulted in 13 included articles, including 10 empirical studies and three review articles.
The evidence was synthesized by categorizing the studies by two criteria: (1) type of screen use (passive vs. active screen use), and (2) direction of their association with attention (positive, negative, or null).
Results
3
An overview of how attention and screen time were defined and measured across the included studies is detailed in Table 1. Table 2 provides an overview of the outcomes reported in the empirical studies.
Passive screen time and attention
3.1
Consistent with the widely reported negative association between television viewing and attention in early childhood, forms of screen use that are passive have similarly been linked to less optimal attention outcomes. This might reflect screen time displacing activities important for attentional development, such as parent-child interaction, joint play, and outdoor play (Almeida et al., 2023). Neuroimaging evidence supports these behavioral findings. Zivan et al. (2019) used EEG to compare screen-based and in-person interactive storytelling and found higher functional connectivity in patterns associated with attention difficulties in the screen-based group (F = 17.27, p < 0.001, η^2^ = 0.40). These differences in EEG patterns significantly correlated with changes in parent-reported attention behavior (Conners: r = 0.39, p = 0.033; BRIEF: r = 0.41, p = 0.026). Similarly, Twait et al. (2019) compared screen-based storytelling and dialogic reading intervention in preschoolers using attention tests and EEG measures. The screen-based group showed poorer attention performance (F = 3.10 and 3.88, p < 0.05) and less efficient brain networks for orienting and executive control on EEG (F = 1.43, p = 0.02; F = 3.64, p = 0.05) than the dialogic reading group. Complementary fMRI evidence from Hutton et al. (2019), comparing preschoolers exposed to audio, illustrated, and animated stories, suggests that animated stimuli may tax working memory and reduce network integration supporting attentional reorienting and visual-language processing [DAN-L: −49%, VAN-VI (−47%), VAN-VP (−105%), p < 0.05]. However, some studies report no significant relationship between parental reports of passive screen time and inattention behavior in preschool children (Corkin et al., 2021).
Taken together, the neural patterns observed by Hutton et al. (2019), Zivan et al. (2019), and Twait et al. (2019) converge with behavioral findings from Almeida et al. (2023), suggesting that passive screen use may disrupt attentional network integration and foster observable inattention. Moreover, animated stimuli may bias attention toward visual perception, likely motivating children to continue seeking animated screen content (Hutton et al., 2019). This suggests that early exposure to screens may shape children's later screen-seeking tendencies, with potential implications for long-term attentional and behavioral outcomes.
Active screen time and attention
3.2
Unlike passive screen time, active screen time involves an element of interactivity that may engage attention differently. Evidence indicates mixed effects, associating active screen time with enhanced bottom-up processes, but weaker top-down control (Jin and Lin, 2022; Portugal et al., 2021; Samson et al., 2021). Greater exposure to active screen time may bias children's attention capacities toward rapid, bottom-up orienting at the expense of more effortful forms of attention control (e.g., Portugal et al., 2021).
Investigating the association between active screen time and observable attentional difficulties, Vigil (2019) found that portable screen use was negatively correlated with attention in older preschool children (F = 3.34, p < 0.05), accounting for 22.8% of the variance in attentional difficulties. In contrast, Samson et al. (2021) found that greater time spent playing recreational video games was associated with better performance on selective attention tasks (rs = 0.20, p < 0.05). Jin and Lin (2022) reported that greater tablet use was associated with higher accuracy (r = 0.28, p = 0.014) and faster reaction times (r = −0.27, p = 0.021) on tasks assessing altering and orienting attention, but poorer performance on measures of executive attention (r = 0.25, p = 0.029). In a similar study, Portugal et al. (2021) found that children with high touchscreen use showed greater attentional orienting but were slower to disengage compared to less-using children (Wald χ^2^ = 4.99, p = 0.026). Additionally, long-term use was associated with slightly poorer endogenous attention control (Wald χ^2^ = 3.95, p = 0.047). Interestingly, children who spent more time on touchscreens oriented faster to distractors before anticipating the target. This may be a corrective attentional strategy, with their faster orientation compensating for their poorer goal-directed and controlled attention (Portugal et al., 2021).
In contrast, one survey-based study reported null findings between active screen time and parent-reported inattention and hyperactivity behavior (Corkin et al., 2021). This finding may reflect methodological factors, including reliance on parent-reports and the operationalization of attention as inattention or ADHD-related behavior, which may fail to capture subtler attentional variations.
These findings indicate that active and passive screen time are likely differentially associated with distinct attentional capacities. Higher performance in selective and orienting attention has been observed in relation to interactive screen use, suggesting a tendency toward rapid responsiveness to stimuli and greater exogenous attention (Jin and Lin, 2022; Portugal et al., 2021; Samson et al., 2021). However, the decline in executive attention reported by Jin and Lin (2022) and the increases in inattention and overactivity observed by Vigil (2019) raise the question of whether these effects occur at the expense of goal-directed, focused attention. This attentional shift may shape how children deploy attention across contexts and reinforce rapid, stimulus-driven over deliberate and goal-directed attention. If so, active screen time during preschool years may have important implications for attentional development.
Mediating factors
3.3
This section explores mediating factors that may clarify the relationship between screen time and attention in preschool children.
Passive screen time and pace of content
3.3.1
The pacing of visual stimuli (i.e., how quickly scenes or images change) during passive screen time appears to shape its relationship with attention, strengthening bottom-up attention while reducing prolonged concentration and top-down attention (Namazi and Sadeghi, 2024; Rose et al., 2022). Rose et al. (2022) revealed that faster-paced TV captured more visual attention (F = 35.54, p < 0.001, η^2^ = 0.48), whereas slower-paced TV supported sustained attention to a greater extent, particularly among younger children (F = 6.02, p = 0.019, η^2^ = 0.13). However, there was no significant difference in comprehension. This may indicate that children adapt their attention strategies to the program characteristics (Rose et al., 2022). A systematic review reported similar findings: in two of five relevant studies, watching faster-paced TV was associated with significantly poorer attention and more frequent shifts in attention during subsequent play, suggesting poorer top-down attentional control (Namazi and Sadeghi, 2024). However, findings are not unanimous, as some studies report no significant effect of pacing on attention (Namazi and Sadeghi, 2024; Rose et al., 2022).
Active screen time and educational learning content
3.3.2
Engagement with educational content during active screen time may improve sustained attention, suggesting that some screen use may benefit preschool children's overall attentional capacities (Liu et al., 2021). Liu et al. (2021) found that 12 weeks of using an educational app improved children's performance on sustained attention tasks compared to the control group (η^2^ = 0.28, p < 0.0001), but there was small difference in orienting attention. In contrast, Vigil (2019) reported no significant effect of parental-reported educational screen use on the link between screen time and attention. These studies raise the possibility that educational apps may help foster children's sustained attention in ways that entertainment content does not. However, further research is needed to establish the generalizability of these effects.
Discussion
4
This review synthesized evidence on how distinct forms of screen time relate to attention in preschool children. Across studies, passive screen time is generally associated with poorer attentional outcomes, although the directionality of this relationship remains unclear. This result aligns with the broader literature indicating associations between TV viewing, a prototypical passive screen activity, and attention difficulties in early childhood (e.g., Christakis et al., 2004; Radesky and Christakis, 2016; Reid Chassiakos et al., 2016). In contrast, active screen time has been associated with improvements in bottom-up and orienting attention, and lower levels of top-down attention and attentional control. Some evidence suggests that educational content mitigates some of these negative effects and supports sustained attention in preschool children (Liu et al., 2021). The findings remain inconsistent regarding the role of fast-paced screen content, with some studies suggesting it may intensify the negative association, while others report negligible effects. Overall, it seems that attentional outcomes are associated not only with how much screen time children are exposed to, but also with what kind of content they engage with and how they interact with it. This is consistent with previous reviews highlighting media content and context as important dimensions for further investigation (Kirkorian et al., 2024; Dewi et al., 2025).
In our search, we observed inconsistencies across the studies, reflecting the variability in how both screen time and attention were defined and measured, particularly in the definition and assessment of attention. Across the 13 included papers, attention was defined using seven different frameworks and measured using eight distinct assessment methods, with parent-report measures encompassing six separate scales and questionnaires. Relatedly, in the literature, screen time was often treated as a single, undifferentiated measure representing total time spent on any digital device. Greater conceptual resolution (distinguishing between passive and active use, educational vs. recreational content, and device type) would enable more precise characterization of associations with developmental outcomes. Modern devices have the capacity to log activity-specific usage data. Several tools have been developed to support the integration of such data into research (Barr et al., 2020), alongside complementary approaches aimed at clarifying and refining screen time measures (e.g., Barr et al., 2024; Suh et al., 2024). These create new opportunities for increasingly precise measurements of screen habits.
Similarly, we noticed that the construct of attention was often inconsistently defined and measured. Table 1 provides a brief overview of how these constructs were understood and measured in the included studies. Some conceptualize attention in terms of attention problems, typically assessed through ADHD-related criteria such as observable inattention behavior and hyperactivity (Corkin et al., 2021). Earlier survey-based studies have similarly operationalized attention using such criteria and reported null associations (e.g., Foster and Watkins, 2010; Parkes et al., 2013; Peralta et al., 2018; Stevens and Mulsow, 2006), suggesting that measurement approach may contribute to the null or inconsistent findings. Others have also critiqued this approach, arguing that it captures overt difficulties and likely neglects subtler or domain-specific variations in attentional control (Jourdren et al., 2023). Overall, future research may benefit from greater conceptual and methodological precision by including clearer differentiation of screen activities, employing multi-dimensional attention assessments, and leveraging device-based usage data to enhance measurement validity and interpretability.
Furthermore, the literature frequently relies on parent-reported data for both screen time and attention. Parent-reports offer valuable insights but are also subject to potential bias. Given the controversies surrounding children's screen use, parents may over- or under-estimate their child's actual exposure. It should be noted that most studies employ cross-sectional or correlational designs, which preclude causal inferences. Jourdren et al. (2023) reports that although few studies examined directionality, most indicated a bidirectional relationship, with early attention difficulties predicting increased later screen use. Several mechanisms may explain this pattern. Children with pre-existing inattention may be more attracted to screen-based activities, while parental stress linked to challenging temperaments can further increase screen exposure (Almeida et al., 2023; Santos et al., 2022). Accordingly, current evidence cannot disentangle whether screen time affects attention or merely reflects pre-existing attentional vulnerabilities (i.e., greater screen use among children with weaker attentional capacities).
Although most studies reviewed here report statistically significant associations between screen time and attention, the magnitude of these associations varies considerably. Neuroimaging studies (e.g., Zivan et al., 2019; Hutton et al., 2019) found relatively strong effects for passive screen exposure (η^2^ = 0.21–0.40), whereas studies using parent-reports or behavioral checklists showed weaker (β = 0.14) or null associations (Corkin et al., 2021). In contrast, studies examining active screen use reported moderate (r = 0.28) to large (η^2^ = 0.28) positive effects on certain attention capacities (e.g., Jin and Lin, 2022; Liu et al., 2021). Overall, the strength and direction of effects differ by type of screen activity type and the measurement approach. Interactive and educational screen activities showed positive associations with moderate to large effects on specific attention capacities in preschool children.
It is important to note that no formal quality appraisal or risk-of-bias assessment was undertaken in this mini-review. Accordingly, the discussion of methodological strengths and limitations reflects interpretative comparison rather than systematic quality grading procedures typically employed in systematic reviews. Additionally, the reviewed literature predominantly characterizes screen interactivity in behavioral terms, with limited consideration of other dimensions such as cognitive engagement. It is also worth mentioning that the “active” screen use may include a broad range of qualitatively distinct forms of screen interaction, such as manipulative, embodied, or socially contingent engagement. The present review did not differentiate between these potential subcategories. These sub-categories may relate differently to attention.
Implications and future directions
4.1
This review suggests that preschool children's screen use requires a more complex conceptual framework than exposure duration alone. While research on passive screen use was generally associated with reduced attention, interactive and educational screen use tended to show more favorable attentional outcomes. Overall, the findings indicate that the passive-active distinction, as well as consideration of both the content and mode of engagement, may be theoretically useful. Moreover, the literature points to a potential bidirectional relationship between screen use and attention. Children showing early signs of inattention may be more drawn to screens, while high early exposure may relate to attentional differences. Thus, further research clarifying causal pathways and identifying vulnerable groups remain important.
From a practical perspective, caregivers and educators may consider not only duration but also the quality and interactivity of screen activities in preschool children. WHO guidelines recommend no more than 1 h of screen time per day for children aged two to five. Based on the present findings, differentiating between types of screen use may aid interpretation of these recommendations. A more differentiated understanding of screen engagement may therefore inform future guidance and research.
As shown in Table 1, the reviewed studies show considerable variability in the definitions and measurement approaches used for both screen time and attention. More consistent operationalization across studies may facilitate interpretation and cross-study comparisons. Longitudinal, ethically grounded experimental approaches (e.g., interventions that reduce screen time or structure its context and content) are useful to test the direction of the relationship between screen time and attention development in early childhood. Future meta-analyses could provide a quantitative synthesis of the findings across studies. Given the heterogeneity in definitions, frameworks, and methods, careful subgrouping and moderator analyses are needed.
Furthermore, the newer trends in preschoolers' screen use (e.g., exposure to fast-paced and algorithmically-curated content, “scrolling,” using multiple screen devices simultaneously, and “sludge videos”) remain largely overlooked. Given the limited empirical evidence on preschool children's screen use in digital environments, characterization of the emerging exposure patterns would support future research on attentional associations.
The reference list from the paper itself. Each links out to its DOI / PubMed record.
- 1Almeida M. L. Garon-Carrier G. Cinar E. Frizzo G. B. Fitzpatrick C. (2023). Prospective associations between child screen time and parenting stress and later inattention symptoms in preschoolers during the COVID-19 pandemic. Front. Psychol. 14:1053146. doi: 10.3389/fpsyg.2023.105314637303895 PMC 10249107 · doi ↗ · pubmed ↗
- 2Anderson D. R. Levin S. R. Lorch E. P. (1977). The effects of TV program pacing on the behavior of preschool children. AV Commun. Rev. 25, 159–166. doi: 10.1007/BF 02769779 · doi ↗
- 3Anderson D. R. Subrahmanyam K. Cognitive Impacts of Digital Media Workgroup (2017). Digital screen media and cognitive development. Pediatrics 140, S 57–S 61. doi: 10.1542/peds.2016-1758 C 29093033 · doi ↗ · pubmed ↗
- 4Bal M. Aydemir A. G. K. Cengiz G. Ş. T. AltındağA. (2024). Examining the relationship between language development, executive function, and screen time: a systematic review. P Lo S ONE 19:e 0314540. doi: 10.1371/journal.pone.031454039724067 PMC 11670964 · doi ↗ · pubmed ↗
- 5Barr R. Kirkorian H. Coyne S. Radesky J. (2024). Early Childhood and Digital Media, 1st Edn. Cambridge: Cambridge University Press. doi: 10.1017/9781108885751 · doi ↗
- 6Barr R. Kirkorian H. Radesky J. Coyne S. Nichols D. Blanchfield O. . (2020). Beyond screen time: a synergistic approach to a more comprehensive assessment of family media exposure during early childhood. Front. Psychol. 11:1283. doi: 10.3389/fpsyg.2020.0128332754078 PMC 7365934 · doi ↗ · pubmed ↗
- 7Baumgartner S. E. Parry D. A. Beyens I. Wiradhany W. Uncapher M. Wagner A. D. . (2024). “The short-and long-term effects of digital Media use on attention,” in Handbook of Children and Screens: Digital Media, Development, and Well-Being from Birth Through Adolescence, eds. D. A. Christakis and L. Hale (Cham: Springer), 31–37. doi: 10.1007/978-3-031-69362-5_5 · doi ↗
- 8Christakis D. A. Zimmerman F. J. Di Giuseppe D. L. Mc Carty C. A. (2004). Early television exposure and subsequent attentional problems in children. Pediatrics 113, 708–713. doi: 10.1542/peds.113.4.70815060216 · doi ↗ · pubmed ↗
