# Stimulation Modalities in Wearable Haptic Systems: Single-Mode Feedback to Multiphysics Actuation

**Authors:** Xu Guo, Raudel Avila, Ziqi Wu, Xinning Wang, Peixin Xu, Pengbin Ju, Qinzhe Yang, Pei Liu, Sherry Choi, Nikitsin Andrei, Zhaoqian Xie

PMC · DOI: 10.34133/research.1192 · 2026-03-31

## TL;DR

This paper reviews wearable haptic systems, focusing on how different stimulation methods can be used to improve user interaction in various applications like gaming and rehabilitation.

## Contribution

The paper provides a structured overview and evaluation of current haptic technologies, emphasizing design principles and challenges for future development.

## Key findings

- Wearable haptic systems use electrical, thermal, and mechanical stimulation for tactile feedback.
- Designs are tailored to specific use cases, such as gaming and rehabilitation.
- Key challenges include miniaturization, multimodal integration, and long-term wearability.

## Abstract

Wearable haptic systems enable natural and intuitive human–machine interaction, with growing relevance in immersive entertainment, physical rehabilitation, social communication, and personalized therapy. By delivering real-time tactile feedback via electrical, thermal, and mechanical stimulation, individually or in combination, these systems enhance user engagement and enable more dynamic and responsive digital interactions. This review presents a structured overview of the design principles, actuation mechanisms, and material architectures that define current wearable haptic technologies. We evaluate the strengths and limitations of major feedback modalities and highlight how system-level designs are tailored to specific use cases, from immersive gaming and training simulations to postoperative rehabilitation and emotion-sensitive communication. We also identify key challenges in miniaturization, multimodal integration, user comfort, and long-term wearability. The insights presented here aim to inform the development of next-generation haptic interfaces that are adaptive, scalable, and deployable in real-world applications.

## Full-text entities

- **Species:** Homo sapiens (human, species) [taxon 9606]

## Figures

6 figures with captions in the complete paper: https://tomesphere.com/paper/PMC13036322/full.md

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Source: https://tomesphere.com/paper/PMC13036322