# The impact of natural and urban environmental settings on exercise and perceptual responses during virtual reality-based exercise

**Authors:** Emanuel Festino, Olga Papale, Cristina Cortis, Andrea Fusco, Angela Hibbs, Mohammed Khudair, Kandianos E. Sakalidis, Gill Barry, Florentina J. Hettinga, Gavin D. Tempest

PMC · DOI: 10.3389/fpsyg.2026.1758056 · 2026-03-17

## TL;DR

This study found that cycling in a virtual natural environment can enhance the exercise experience and engagement compared to cycling without virtual reality.

## Contribution

The study reveals that non-immersive natural virtual environments can improve specific flow dimensions during exercise.

## Key findings

- Nature VR increased Action-Awareness Merging, Loss of Self-Consciousness, and Unambiguous Feedback compared to no VR.
- Both Nature and Urban VR conditions showed higher Autotelic Experience and enjoyment than no VR.
- Exercise performance metrics did not differ significantly between conditions.

## Abstract

Exercise in virtual reality (VR) is engaging and provides a positive experience, contributing to long-term adherence. Psychological responses such as flow, a state of optimal engagement, and enjoyment, may contribute to these benefits. However, it is unclear whether cycling exercise in different virtual environments influence exercise and perceptual responses. Therefore, this study aimed to evaluate the effects of a natural and urban non-immersive VR environment versus no VR on exercise and perceptual responses during cycling activity.

Twenty-three physically active young adults completed 10 min of self-paced indoor cycling in three randomized conditions: No VR, and VR with Nature (Nature VR) and Urban (Urban VR) scenes. Power output, speed, heart rate, and Rating of Perceived Exertion were recorded. After each condition, participants completed the Flow State Scale (FSS) and Physical Activity Enjoyment Scale (PACES). Repeated-measures analysis of variance (ANOVA) was used to evaluate exercise and perceptual responses across conditions. Statistical significance was set at p < 0.05.

No significant differences were found between conditions for exercise variables. The Nature VR condition reached higher values for Action-Awareness Merging (4.19 ± 0.64), Loss of Self-Consciousness (4.46 ± 0.54), and Unambiguous Feedback (3.85 ± 0.66) compared with No VR (Action-Awareness Merging = 3.59 ± 0.90; Loss of Self-Consciousness = 3.76 ± 1.00; and Unambiguous Feedback = 3.25 ± 0.64). Both VR conditions showed significant differences in Autotelic Experience (Nature = 3.92 ± 0.61; Urban = 3.76 ± 0.59) and PACES (Nature = 30.34 ± 3.88; Urban = 29.08 ± 4.32) compared to No VR (Autotelic Experience = 3.04 ± 0.84; PACES = 25.34 ± 4.40).

Nature VR provided additional benefits on specific flow dimensions compared with No VR cycling. These findings support the use of non-immersive VR, particularly natural scenes, as a strategy to improve the exercise experience, potentially supporting exercise adherence.

## Full-text entities

- **Diseases:** Loss of Self-Consciousness (MESH:D014474)

## Figures

3 figures with captions in the complete paper: https://tomesphere.com/paper/PMC13035787/full.md

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Source: https://tomesphere.com/paper/PMC13035787