Gambling and the COVID-19 pandemic in the province of Quebec (Canada): results from an online cross-sectional survey of people who had gambled within the last 12 months
Magaly Brodeur, Marie-Ève Fortier, Nathalie Carrier, Sophie Audette-Chapdelaine, Anne-Marie Auger, Annie-Claude Savard, Sylvia Kairouz

TL;DR
This study explores how the COVID-19 pandemic affected gambling behaviors and mental health among Quebec gamblers, finding increased online gambling and links to depression and anxiety.
Contribution
The study identifies specific factors associated with problematic gambling during the pandemic, including psychosocial variables and gambling frequency.
Findings
28.9% of participants were high-risk or problem gamblers, with most reporting increased online gambling during the pandemic.
PGSI scores were positively associated with symptoms of depression and anxiety.
11 variables explained 50.9% of the variance in problematic gambling during the pandemic.
Abstract
This article presents the quantitative phase of a two-phase mixed methods study. The main objective of this article is to examine how the COVID-19 pandemic affected adult gamblers’ gambling behaviours and mental health in Quebec. A cross-sectional online survey was used to collect data. Quebec (Canada). A sample of 973 gamblers completed the problem gambling severity index (PGSI). The participants were French-speaking adults living in the province of Quebec, and they had gambled at least once in the preceding 12 months. Descriptive analysis, χ2 or the Monte Carlo estimation, Kruskal–Wallis and multivariate logistic regression analyses were conducted. In the sample, 24.7% were no-risk gamblers, 18.6% were low-risk gamblers, 27.9% were moderate-risk gamblers and 28.9% were high-risk or problem gamblers. Most of the participants reported an increase in their online gambling, in the…
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| Variables | n (%) |
|---|---|
| Gender (n = 973 | |
| Female | 505 (51.9) |
| Male | 461 (47.4) |
| Prefer not to answer | 4 (0.4) |
| Other | 3 (0.3) |
| Age (n = 973 | |
| 18–24 | 71 (7.3) |
| 25–34 | 221 (22.7) |
| 35–44 | 267 (27.4) |
| 45–54 | 190 (19.5) |
| 55–64 | 167 (17.2) |
| 65–74 | 53 (5.5) |
| 75+ | 4 (0.4) |
| Group of belonging (n = 967 | |
| White | 906 (93.7) |
| Black | 12 (1.2) |
| Asian | 6 (0.6) |
| Arabic | 11 (1.1) |
| Latino | 6 (0.6) |
| Native | 21 (2.2) |
| Other | 5 (0.5) |
| Region of residence (n = 973 | |
| Montréal | 174 (17.9) |
| Montérégie | 150 (15.4) |
| Capitale-Nationale | 150 (15.4) |
| Estrie | 85 (8.7) |
| Laurentides | 64 (6.6) |
| Lanaudière | 58 (6.0) |
| Other | 292 (30.0) |
| Marital status (n = 958 | |
| Single | 341 (35.6) |
| Common law spouse | 375 (39.1) |
| Married | 166 (17.3) |
| Separated, divorced | 61 (6.4) |
| Widow | 15 (1.6) |
| Occupation (n = 971 | |
| Employed | 592 (61.0) |
| Self-employed | 87 (9.0) |
| Student | 82 (8.4) |
| Retired | 104 (10.7) |
| Unemployed | 66 (6.8) |
| Stopped for sickness or disabled | 29 (3.0) |
| Other | 11 (1.1) |
| Education (n = 967 | |
| No diploma | 54 (5.6) |
| High school diploma | 192 (19.9) |
| Trade school | 158 (16.3) |
| College diploma | 237 (24.5) |
| Certificate | 88 (9.1) |
| Bachelor’s degree | 166 (17.2) |
| University diploma superior to bachelor’s degree | 72 (7.5) |
| Non-problem gamblers | Low-risk | Moderate-risk | Problem gamblers | χ2 | ||
|---|---|---|---|---|---|---|
| Types of gambling | ||||||
| N | 240 | 181 | 271 | 281 | ||
| Scratch-off tickets | 135 (56.3) | 117 (64.6) | 155 (57.2) | 145 (51.6) | 7.67 | 0.053 |
| Bingo | 28 (11.7) | 17 (9.4) | 33 (12.2) | 35 (12.5) | 1.15 | 0.765 |
| Poker | 37 (15.4) | 40 (22.1) | 55 (20.3) | 45 (16.0) | 4.80 | 0.187 |
| Sports betting | 28 (11.7) | 28 (15.5) | 43 (15.9) | 32 (11.4) | 3.67 | 0.299 |
| Horse racing | 1 (0.4) | 0 (0.0) | 2 (0.7) | 1 (0.4) | 1.36 | 0.847 |
| Stock exchange | 15 (6.3) | 7 (3.9) | 19 (7.0) | 12 (4.3) | 3.22 | 0.359 |
| Lotto | 207 (86.3) | 133 (73.5) | 205 (75.7) | 208 (74.0) | 14.64 | 0.002 |
| Casinos | 33 (13.8) | 50 (27.6) | 88 (32.5) | 93 (33.1) | 30.73 | <0.001 |
| Slot machines | 87 (36.3) | 91 (50.3) | 171 (63.1) | 207 (73.7) | 81.51 | <0.001 |
| Electronic gambling machines | 11 (4.6) | 11 (6.1) | 40 (14.8) | 76 (27.1) | 66.22 | <0.001 |
| Other | 3 (1.3) | 1 (0.6) | 1 (0.4) | 3 (1.1) | 1.59 | 0.733 |
| Online gambling | 164 (68.3) | 156 (86.2) | 254 (93.7) | 260 (92.5) | 84.10 | <0.001 |
| Having a gambling problem | ||||||
| Yes | 0 (0.0) | 6 (3.3) | 69 (26.3) | 222 (80.1) | 626.90 | <0.001 |
| No | 238 (99.2) | 157 (87.2) | 128 (48.9) | 19 (6.9) | ||
| Don’t know | 2 (0.8) | 17 (9.4) | 65 (24.8) | 36 (13.0) | ||
| N | 240 | 180 | 262 | 277 | ||
| Having a gambling problem in the past | ||||||
| Yes | 6 (2.5) | 17 (9.8) | 46 (23.2) | 17 (28.8) | 115.22 | <0.001 |
| No | 231 (96.3) | 146 (84.4) | 129 (63.6) | 27 (45.8) | ||
| Don’t know | 3 (1.3) | 10 (5.8) | 23 (11.6) | 15 (25.4) | ||
| N | 240 | 173 | 198 | 59 | ||
| Having requested self-exclusion | ||||||
| Yes | 1 (16.7) | 1 (4.4) | 21 (18.3) | 94 (39.8) | 26.97 | <0.001 |
| No | 5 (83.3) | 22 (95.7) | 94 (81.7) | 142 (60.2) | ||
| N | 6 | 23 | 115 | 236 | ||
| Having consulted resources for their gambling problem | ||||||
| Yes | 0 (0.0) | 1 (4.4) | 16 (14.0) | 79 (33.2) | 23.34 | <0.001 |
| No | 6 (100.0) | 22 (95.7) | 98 (86.0) | 159 (66.8) | ||
| N | 6 | 23 | 114 | 238 | ||
| Non-problem gamblers | Low-risk | Moderate-risk | Problem gamblers | χ2 | ||
|---|---|---|---|---|---|---|
| PHQ-4 | ||||||
| ≤ 2 | 132 (57.6) | 73 (41.7) | 96 (36.8) | 54 (20.0) | 122.53 | <0.001 |
| 3–5 | 46 (20.1) | 52 (29.7) | 82 (31.4) | 60 (22.2) | ||
| 6–8 | 33 (14.4) | 25 (14.3) | 43 (16.5) | 56 (20.7) | ||
| ≥ 9 | 18 (7.9) | 25 (14.3) | 40 (15.3) | 100 (37.0) | ||
| PHQ-2 ≥ 3 | 46 (20.1) | 55 (31.4) | 99 (37.9) | 171 (63.3) | 105.15 | <0.001 |
| GAD-2 ≥ 3 | 51 (22.3) | 51 (29.1) | 74 (28.4) | 147 (54.4) | 69.23 | <0.001 |
| Non-problem gamblers | Low-risk | Moderate-risk | Problem gamblers | Statistic | ||
|---|---|---|---|---|---|---|
| General gambling habits | χ2=235.56 | <0.001 | ||||
| Decrease | 26 (10.8) | 17 (9.4) | 29 (10.7) | 22 (7.8) | ||
| No impact | 141 (58.8) | 57 (31.5) | 31 (11.4) | 20 (7.1) | ||
| Increase | 73 (30.4) | 107 (59.1) | 211 (77.9) | 239 (85.1) | ||
| N | 240 | 181 | 271 | 281 | ||
| Online gambling on state platforms | χ2=114.18 | <0.001 | ||||
| Decrease | 7 (4.4) | 7 (4.8) | 8 (3.4) | 10 (4.1) | ||
| No impact | 90 (57.0) | 53 (36.1) | 36 (15.1) | 37 (15.3) | ||
| Increase | 61 (38.6) | 87 (59.2) | 194 (81.5) | 195 (80.6) | ||
| N | 158 | 147 | 238 | 242 | ||
| Online gambling on private platforms | χ2=72.27 | <0.001 | ||||
| Decrease | 3 (4.0) | 1 (1.1) | 4 (3.0) | 6 (3.3) | ||
| No impact | 48 (64.0) | 42 (47.7) | 42 (31.1) | 27 (14.8) | ||
| Increase | 24 (32.0) | 45 (51.1) | 89 (65.9) | 150 (82.0) | ||
| N | 75 | 88 | 135 | 183 | ||
| Test of new ways to gamble | χ2=185.76 | <0.001 | ||||
| Yes | 47 (19.6) | 83 (45.9) | 178 (65.7) | 212 (75.4) | ||
| No | 193 (80.4) | 98 (54.1) | 93 (34.3) | 69 (24.6) | ||
| N | 240 | 181 | 271 | 281 | ||
| Time available to gamble | χ2=143.82 | <0.001 | ||||
| Decrease | 9 (3.8) | 10 (5.5) | 17 (6.3) | 17 (6.1) | ||
| No impact | 137 (57.6) | 66 (36.5) | 50 (18.5) | 38 (13.5) | ||
| Increase | 92 (38.7) | 105 (58.0) | 204 (75.3) | 226 (80.4) | ||
| N | 238 | 181 | 271 | 281 | ||
| Money available to gamble | χ2=143.36 | <0.001 | ||||
| Decrease | 19 (8.0) | 14 (7.8) | 48 (18.0) | 82 (29.7) | ||
| No impact | 182 (76.8) | 108 (60.3) | 118 (44.2) | 78 (28.3) | ||
| Increase | 36 (15.2) | 57 (31.8) | 101 (37.8) | 116 (42.0) | ||
| N | 237 | 179 | 267 | 276 | ||
| Number of gambling sessions per year before the pandemic | H=53.81 | <0.001 | ||||
| Median | 24.5 | 48 | 52 | 60 | ||
| IQR 25 to 75 | 5 to 72 | 12 to 104 | 12 to 120 | 52 to 156 | ||
| N | 240 | 181 | 269 | 279 | ||
| Number of gambling sessions per year during the pandemic | H=218.23 | <0.001 | ||||
| Median | 48 | 104 | 208 | 260 | ||
| IQR 25 to 75 | 10 to 104 | 48 to 208 | 96 to 312 | 156 to 364 | ||
| N | 239 | 181 | 271 | 278 | ||
| Money spent per year on gambling before the pandemic | H=152.34 | <0.001 | ||||
| Median | 300 | 520 | 1300 | 3120 | ||
| IQR 25 to 75 | 56.25 to 1040 | 112 to 1370 | 480 to 4160 | 1040 to 10 400 | ||
| N | 240 | 181 | 271 | 279 | ||
| Money spent per year on gambling during the pandemic | H=396.99 | <0.001 | ||||
| Median | 480 | 1040 | 4160 | 15 600 | ||
| IQR 25 to 75 | 100 to 1200 | 360 to 2800 | 1800 to 10 400 | 5200 to 31 200 | ||
| N | 239 | 181 | 271 | 280 | ||
| OR (95% CI) | ||
|---|---|---|
| Impact of COVID-19 on marital status | 3.39 (1.35 to 8.48) | 0.009 |
| Job loss due to COVID-19 | 2.00 (1.12 to 3.55) | 0.019 |
| Education | ||
| High school diploma or less | 1 | |
| Trade school | 0.76 (0.41 to 1.39) | 0.371 |
| College diploma | 0.46 (0.27 to 0.77) | 0.003 |
| University diploma | 0.57 (0.35 to 0.94) | 0.027 |
| Impact of COVID-19 on tobacco consumption | ||
| No impact | 1 | |
| Decrease | 0.67 (0.26 to 1.71) | 0.400 |
| Increase | 1.89 (1.06 to 3.37) | 0.032 |
| Does not apply | 0.74 (0.49 to 1.11) | 0.145 |
| PHQ-2 ≥ 3 | 2.13 (1.44 to 3.17) | <0.001 |
| Playing in casino | 1.61 (1.05 to 2.46) | 0.028 |
| Playing with slot machines | 2.34 (1.59 to 3.46) | <0.001 |
| Playing with electronic gambling machines | 3.28 (1.80 to 5.98) | <0.001 |
| Online gambling | 2.33 (1.19 to 4.56) | 0.014 |
| Impact of COVID-19 on gambling expenditures | ||
| No impact | 1 | |
| Decrease | 6.96 (3.49 to 13.86) | <0.001 |
| Increase | 5.53 (3.48 to 8.79) | <0.001 |
| Frequency of gambling for the past 12 months | ||
| A few times during the year | 1 | |
| A few times by month | 2.42 (1.19 to 4.9) | 0.015 |
| A few times by week | 4.69 (2.33 to 9.47) | <0.001 |
| Almost every day | 10.31 (4.57 to 23.29) | <0.001 |
| Every day | 15.35 (5.39 to 43.75) | <0.001 |
- —http://dx.doi.org/10.13039/501100020951Fonds de recherche du Québec
- —Ministry of Health and Social Services of the Government of Quebec
- —Ministry of Innovation and Economy
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Taxonomy
TopicsGambling Behavior and Treatments · Sports Analytics and Performance · Advanced Bandit Algorithms Research
Introduction
Gambling is recognised as an important public health issue in many countries.18 The prevalence of problem gambling is estimated to be between 0.12% and 5.80% across countries.3 Psychiatric comorbidities, such as mood disorders, substance abuse disorders and anxiety, are common among people involved in high-risk gambling.9 10 Numerous other far-reaching harmful effects are also associated with excessive gambling practices (e.g., loss of employment or financial instability, increased conflicts and relationship difficulties, increased psychological distress, suicide, etc.) and they can affect families and communities.45 1120
The COVID-19 pandemic has had a major impact on the lives of individuals, communities, health systems, industries and economies worldwide. The lifestyle of populations around the world has been directly affected by COVID-19-related public health measures and restrictions, such as lockdowns, physical distancing, prohibited gatherings, adaptation to telework and sudden industry shutdowns.2126 Early in the pandemic, many stakeholders were concerned about the impact that the COVID-19 pandemic could have on those who gamble. Previous research observed that individuals who found themselves in situations of social isolation and emotional stress increased their use of alcohol and drugs to cope with sanitary crises.27 An increase in gambling has also been observed during periods of crisis.2830 Moreover, financial concerns, social isolation, anxiety and boredom generally increased during the pandemic, and they have been thought to have impacted gambling behaviours.3133 Furthermore, some concerns existed, that is, the imposed public health measures related to the pandemic would lead to an increase in online gambling,3436 which was associated with an increased risk of gambling-related harms and problems, given its unlimited access and anonymity.3741 Previous studies suggest that online gambling is associated with problem gambling rates ranging between 5% and 40%.42 43
The gambling industry and gamblers were directly affected by the pandemic and the unexpected shutdown of gambling facilities around the world.344448 In the province of Quebec (Canada), the gambling context was deeply affected by the COVID-19 pandemic. As of mid-March 2020, Loto-Québec, the state-owned company that has the mandate to conduct and manage gambling in the province, closed all casinos, bingo halls, video lottery terminals and horse racing venues. They also suspended the sale of lottery tickets in land-based retail for a few weeks.4951
This study is part of a larger project that seeks to identify the impacts of the pandemic on gamblers and explore the experiences of gamblers during the pandemic in the province of Quebec. For this project, a two-phase mixed methods study was conducted.52 The first phase used a cross-sectional survey to collect quantitative data. The second phase used semi-structured interviews to collect qualitative data. This article presents the quantitative phase that had the following three specific objectives: (1) Describe the gambling habits and gambling problems of gamblers, (2) Explore the general impacts of the pandemic on the mental health and gambling habits of gamblers and (3) Identify factors that predisposed people to high-risk gambling during the pandemic.
Methods
Using a cross-sectional design, French-speaking adults living in Quebec were surveyed, who had gambled at least once in the preceding 12 months. Participants were recruited via an invitation to complete an online questionnaire that was posted on social media sites and on the websites of different organisations (Loto-Quebec, the helpline Gambling: Help and Referral). The link to the online survey was also sent in emails to the researchers, inviting them to share it with their network. The questionnaire was made accessible between February 16 2021, and March 15, 2021.
The 85-item questionnaire was divided into four sections.1 The first section pertained to demographic characteristics and allowed participants to indicate a change that may have taken place during the pandemic (e.g., marital and employment status). The second section addressed the participants’ perception of the general impacts COVID-19 and public health had on them (social relationships, family life, lifestyle habits and substance use). It included items inspired by a Statistics Canada survey related to the impacts of COVID-1953 and validated instruments to assess participants’ mental health, such as anxiety and depression. The patient health questionnaire-4 (PHQ-4) is a validated screening tool comprising two subscales: the generalised anxiety disorder-2 (GAD-2), to screen for anxiety symptoms and the patient health questionnaire-2 (PHQ-2), to screen for depressive symptoms.5456
The items in the third section were designed to examine gamblers’ gambling habits, the impact COVID-19 had on their gambling behaviours (frequency of gambling, length of gambling sessions, amount of money spent on gambling, etc.), their self-assessment regarding the presence of problem gambling in the present or the past, and the use of self-exclusion on Loto-Quebec. It also included the problem gambling severity index (PGSI) to assess problem gambling. The PGSI is a nine-item, validated instrument designed to measure risk of problem gambling in the general population. The PGSI total score is used to classify gambling in the following four levels: no-risk gambler (0), low-risk gambler (1–2), moderate-risk gambler (3–7) and high-risk gambler (8 and over).57 58
In this article, the term “problem gambler” is used to refer to the last level of the PGSI, which can also be considered a high-risk gambler. However, for the regression analysis in this study, moderate-risk gamblers (PGSI 3–7) and problem gamblers (PGSI ≥ 8) were considered together using the term “problematic gambling” (PGSI ≥ 3) to define them. This aligned with a national survey created to evaluate French gambling practices.59 However, the researchers of this study are aware that moderate-risk gamblers and problem gamblers are heterogeneous, and they frequently differ on various variables.60 61
The fourth section of our questionnaire was designed to collect general information about participants’ physical and mental health status and experiences with the healthcare and social services system. A detailed description of the questionnaire is provided in the protocol of our study.52
This study initially included 1654 participants. However, 101 participants were excluded due to various reasons, including refusal to consent (n = 11), incomplete demographic information (n = 42), being a minor (n = 2), residing outside Quebec (n = 5) and no participation in gambling in the past 12 months (n = 41). In addition, 578 participants did not complete the PGSI questions and were subsequently excluded. After analysis, two more participants were excluded, as, according to their answers, they had not gambled in the last 12 months. Therefore, the final sample size for analysis comprised 973 participants.
Outcomes
The regression model tested included 21 independent variables to see which would predict problematic gambling (PGSI ≥ 3): the impact of the COVID-19 pandemic on marital status, job loss, household income, consumption of alcohol, tobacco, cannabis, drug and pornography, gambling on the lotto, in casinos, on slot machines, on electronic gambling machines (EGMs), and online, and the number of hours and amount of money spent on gambling, to live alone, education, PHQ-2 and GAD-2 (≥ 3), time spent gambling online during the pandemic and the gambling frequency in the past 12 months were tested in the model.
Analysis
For this study, descriptive analyses were conducted to describe the demographic characteristics of the sample. To address the first objective of this article, χ^2^ analysis was conducted, and alternatively, the Monte Carlo estimation was used when frequencies were deemed too small to compare gambling-related variables and seeking help variables across the four levels of the PGSI. To assess the second objective, Kruskal–Wallis tests (H) were conducted to analyse the continuous variables with abnormal distribution (e.g., money spent on gambling and number of gambling sessions). In addition, the categorical variables (PHQ-4 and gambling-related variables) were analysed by χ^2^. To respond to the third objective, the significant results of the last objective were used to perform a multivariate logistic regression, with the goal of identifying variables that could explain a PGSI score ≥ 3. In the final model, only variables with a p < 0.05 were conserved through stepwise selection. To alleviate the risk of error because of the many variables included in the analysis, a p < 0.05 was considered significant after using a false discovery rate correction. The analyses were conducted using SPSS V.28 software.
Patient and public involvement
A patient partner who experienced gambling problems was involved in several stages of this study. We received feedback during the design of the research protocol and online questionnaire. She guided us in choosing the right words when discussing problematic gambling and the ideal length of an online questionnaire. We continue to seek feedback from patients and the public during the dissemination phase of our research findings.
Results
Profile of participants
A non-probabilistic sample of 973 gamblers completed the PGSI. As presented in table 1, most were employed (61.0%), White (93.1%) and females (51.9%). One quarter (24.7%) were non-risk gamblers (PGSI score = 0), 181 (18.6%) were low-risk gamblers (PGSI = 1–2), 271 (27.9%) were moderate-risk gamblers (PGSI = 3–7) and 281 (28.9%) of participants were high-risk gamblers (PGSI ≥ 8).
Profile of gambling habits
Participation in types of gambling
Regarding the first objective of this study, the results indicated statistically significant associations between PGSI scores and each of the following gambling behaviours in the last 12 months: playing lottery tickets, gambling in casinos, using slot machines or EGMs and gambling online. No-risk gamblers seemed more likely to play lotto than the other participants (table 2). While low-risk, moderate-risk and high-risk gamblers do not differ regarding gambling in casinos, the likelihood of gambling online is greater for moderate and high-risk gamblers than it is for low-risk gamblers. No significant difference was noted between gambling on scratch-off tickets, bingo, poker, sports betting, horse racing, stock exchange, other types of gambling and the PGSI score of the participants.
Gambling problems, self-exclusion and resources
Respondents who reported having a gambling problem in the past were more likely to be high-risk gamblers, as per their PGSI scores (table 2). In the overall study sample, only 96 people consulted resources about gambling, including 79 (33.2%) high-risk gamblers, 16 (14%) moderate-risk gamblers and 1 (4.4%) low-risk gambler. Among the resources consulted, the most consulted were addiction workers (52.6%), helplines (46.3%), self-help groups (38.9%), psychologists (34.7%), entourage (33.6%) and family doctors (26.3%).
Impacts of the COVID-19 pandemic on gamblers’ mental health and gambling habits
Regarding the second objective of this study, the results indicated that problem gamblers (PGSI ≥ 8) reported significantly more symptoms of anxiety and depression in the past 2 weeks than their low- and moderate-risk counterparts (table 3).
The likelihood of reporting an increase in general gambling habits during the pandemic was greater for low-risk, moderate-risk and high-risk gamblers than it was for no-risk gamblers (table 4). Furthermore, 85.1% of high-risk gamblers reported an increase in their gambling habits during the pandemic, compared with 77.9% of the moderate-risk gamblers, 59.1% of the low-risk gamblers and 30.4% of the no-risk gamblers. Regarding online gambling, the same pattern of results was observed for both online state and private platforms. Regarding state platforms, moderate-risk and high-risk gamblers were more likely to report an increase in their online gambling. Regarding private platforms, high-risk gamblers were more likely to report an increase in their online gambling.
As presented in table 4, moderate-risk and high-risk gamblers were more likely to report having tried new ways to gamble during the pandemic. Low-risk, moderate-risk and high-risk gamblers were more likely to report having more time to gamble during the pandemic compared with their no-risk gambler counterparts. In addition, while the money spent per year on gambling increased during the pandemic for every group, the higher the increase in the amount spent, the greater the PGSI score. While gambling frequency during the pandemic increased for every group compared with before the pandemic, the higher the increase in frequency, the greater the PGSI score.
Problematic gambling during the pandemic
The third objective of this article was to identify, with a multivariate logistic regression, the factors that predisposed problematic gambling (moderate or high-risk gambling) during the COVID-19 pandemic. As shown in table 5, the final model is composed of 11 independent variables that explain 50.9% of the variance in problematic gambling (R^2^ de Nagelkerke = 0.509). The results indicated that individuals experiencing changes in marital status or job loss, increased tobacco consumption or fluctuations in gambling expenditures due to COVID-19 were more likely to exhibit problematic gambling behaviours (ie, PGSI ≥ 3). Regarding the frequency of gambling during the past 12 months, it was observed that the greater the frequency, the greater the risk of having problematic gambling behaviours. In addition, people experiencing symptoms of depression (i.e., PHQ-2 ≥ 3), who gamble in casinos, with slot machines, with EGMs or online, are more likely to have problematic gambling behaviours. Furthermore, individuals with postsecondary education, those who reported decreased tobacco consumption due to COVID-19 and non-tobacco users were less likely to have a PGSI score of 3 or higher, therefore considered problematic gamblers.
Discussion
This study aimed to examine how the COVID-19 pandemic affected gambling behaviours and mental health among adult gamblers in Quebec. The first objective was to describe gambling habits and problem gambling among gamblers. Overall, our results show that participants with a higher PGSI score are more likely to play slot machines and EGMs, to report having a gambling problem in the present or in the past, to have requested self-exclusion and to have consulted resources for gambling problems than the participants with a lower PGSI score. However, participants with a lower PGSI score are more likely to play lotto than the others. In addition, the results show that the likelihood of having increased gambling habits during the pandemic is greater for low-risk, moderate-risk and problem gamblers than no-risk gamblers.
The second objective was to explore the general impacts of the pandemic on the mental health and gambling habits of gamblers. The results suggest that the pandemic impacted gamblers’ mental health and their gambling habits. The positive associations found between the PGSI scores and the symptoms of depression and anxiety could be explained by social isolation and stress linked to the pandemic,27 as well as gambling online.62 Moreover, while a high proportion of our sample reported having a gambling problem, either currently or in the past, only a few sought counselling, resources or self-exclusion help.
In their narrative review about the help-seeking behaviours of problem gamblers, Loy et al.63 found that many studies observed that only 5%–20% of problem gamblers sought help. This could be explained by many factors, including shame, denial of the problem and/or of the need to seek help and various social factors.64 65 It is worth considering that the COVID-19 context may have influenced individuals’ ability or inclination to seek counselling help or use self-exclusion measures. Factors such as limited access to services, concerns about health risks or self-reliance due to lockdowns might have affected help-seeking behaviours for mental health.66 However, the way of studying help-seeking behaviours varies considerably among studies and can therefore affect the disparity in the results.67 For example, in our study, help-seeking behaviour was studied in the lifetime of the participants and included any type of help-seeking, compared with some studies that restrict help-seeking behaviours to professional help and/or to a limited period. Indeed, in our study, 35.9% of the high-risk gamblers who reported having sought help for their gambling behaviours had sought help from someone in their entourage, which could explain why 33.2% of the high-risk gamblers in our study had reported seeking help in their lifetime.
Regarding the impacts of the pandemic on participants’ gambling habits, most of the participants reported an increase in their online gambling, their time available to gamble and in their frequency of gambling. The increase in online gambling during the pandemic observed in our sample is coherent with what has been reported by many studies, as shown by the literature reviews of Hodgins and Stevens,68 Sachdeva et al.69 and Catalano et al.70 This does not seem surprising, given the imposed public health measures limiting the possibility of gambling at land-based venues. According to an epidemiological point of view, accessibility is an essential factor for engaging in a behaviour.71 Therefore, the limitation of the possibility of going to land-based gambling venues can be interpreted as an important change in the environment that limits access to physical gambling possibilities. However, people still having access to online gambling possibilities could then explain the increase in online gambling during the pandemic. Overall, an increased gambling frequency during the pandemic can be explained by gamblers’ boredom and their common perception that gambling could help cope with anxiety and depression.68 Furthermore, the pandemic seems to have impacted the money available to problem gamblers to gamble, who report an increase in their money available, compared with the other groups of gamblers who reported no impact of the pandemic on their money available to gamble.46 62 72 73 In their original research, Gainsbury et al.74 had the objective of studying the impacts of gambling venue shutdowns in Australia. Contrary to our study, they found a decrease in general gambling and in online gambling during the pandemic among their participants, with a small subset of participants reporting an increase in their general and online gambling habits during the pandemic. Despite the fact that not knowing the disparity of PGSI scores among their sample, it is possible to hypothesise that the difference in the results could be explained by a higher proportion of moderate-risk and problem gamblers in our sample. The third objective was to identify the factors that predisposed people to problematic gambling behaviours during the pandemic. Regarding the type of gambling, gambling in casinos, with slot machines, with EGMs and online predicted problematic gambling in our sample. These results are in line with other studies in which an association between gambling with EGMs and problematic gambling was observed.7577 Regarding psychosocial factors, a change in marital status, job loss and the presence of symptoms of depression were found to be the predictors of problematic gambling in the sample. Finally, increased tobacco use, increased and decreased gambling expenditures and high gambling frequency in the last 12 months predicted problematic gambling.
Strengths and limitations
This study presents an overview of the impacts of the COVID-19 pandemic on 973 gamblers in Quebec. In particular, given the broad range of PGSI scores in the sample, distinguishing the impacts of the pandemic on low-risk, moderate-risk and high-risk gamblers was possible.
While using social media and organisation websites for recruitment provided a wide reach, this non-random sampling may have introduced selection bias, as it primarily targeted individuals who are active online and have easy access to online platforms, have already engaged with gambling-related organisations or have sought help for their gambling problem. This could explain why the proportion of problem gamblers is higher than that typically observed in other studies,47 78 79 which affects the representativeness of the sample and limits the generalisability of the findings. Nonetheless, given the proportion of problem gamblers in the sample, providing an overview of the factors that put individuals at risk for problematic gambling during the pandemic was possible. It is also estimated that this study can therefore give an overview of the impact of the pandemic on people with gambling problems, which could be insightful in case of a future pandemic. Although the use of the short versions of the mental health scales limited the interpretation of participants’ mental states, the goal of this study was to gain insights into an overview of the overall impacts of the COVID-19 pandemic on people who gamble, rather than its specific impacts on anxiety and depression. Furthermore, this research provides an overview of the impact of the first year of the pandemic, not the entire pandemic period; therefore, it is important to contextualise the results. Finally, while the questionnaire covered a wide range of relevant topics, the length (85 items) might have contributed to participant fatigue and reduced response rates.
Conclusions
This study highlights the significant impact of the COVID-19 pandemic on gambling behaviours in Quebec and identifies the factors associated with problematic gambling. Moving forward, it is crucial to prioritise mental health support for people who gamble, particularly in post-pandemic recovery initiatives. Efforts should focus on developing accessible resources and interventions to address the reluctance to seek help among people indulging in problematic gambling practices, as was highlighted in our study. In addition, proactive measures are needed to prevent and mitigate the negative effects of future pandemics on gambling behaviours. By fostering collaboration among researchers, policymakers and stakeholders, we can work toward creating a safer and more supportive environment for individuals affected by problematic gambling, both during and after the pandemic. The next phase of this study, which aims to delve deeper into the qualitative experiences of people who gambled during the pandemic, will be presented in an upcoming article.
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