# Exploring Competency Development Through Simulation-Based Preclinical Training in Veterinary Education

**Authors:** Paz Galarza-Alvarado, Diana Patricia Moya-Loaiza, Fernando Ramonet, Jhonatan Heriberto Vázquez-Albornoz, Freddy Patricio Moncayo-Matute

PMC · DOI: 10.3390/vetsci13030260 · Veterinary Sciences · 2026-03-11

## TL;DR

This study shows that simulation-based training helps veterinary students develop important preclinical skills like anatomical understanding and surgical thinking in a safe environment.

## Contribution

The study introduces a simulation-based preclinical training approach using 3D-printed models and virtual planning to enhance competency development in veterinary education.

## Key findings

- Simulation-based training was associated with richer spatial exploration and anatomical-surgical reflection.
- Students in simulation-based training showed high engagement and perceived usefulness of the model-supported experience.
- The approach offers a safe and transferable strategy for developing preclinical competencies in veterinary education.

## Abstract

Developing core competencies such as anatomical understanding, spatial reasoning, and early surgical thinking is essential for veterinary students during preclinical training. Traditional teaching approaches often do not allow students to fully integrate these competencies before entering clinical practice. This study explores a simulation-based preclinical learning approach designed to support competency development in a safe and controlled educational environment. Students engaged in simulation-based training with three-dimensional anatomical content through virtual planning and direct interaction with the cranial model. Within this descriptive educational experience, the simulation-based approach was associated with richer spatial exploration and more applied anatomical–surgical reflection in a safe preclinical environment. These findings suggest that simulation may be a valuable educational strategy for supporting essential preclinical competencies in veterinary education.

Strengthening key competencies in veterinary preclinical education, such as anatomical identification, spatial–visual reasoning, and anatomical–surgical understanding, is essential for effective preclinical learning. In this context, veterinary preclinical education is undergoing a transformation process in which traditional theoretical–practical approaches show limitations in responding to current educational demands, making it necessary to adopt innovative strategies based on active learning and simulation. This study presents a simulation-based educational approach designed to support competency development within preclinical veterinary education. Using a reproducible and low-cost workflow applied to a real canine cranial case of extra-genital transmissible venereal tumor (TVCT) with frontal bone invasion, used exclusively as a teaching scenario. Fourteen veterinary medicine students from the same institution participated in two instructional conditions: Group A received traditional theoretical instruction (including cadaveric specimens) without the use of 3D-printed models, while Group B participated in simulation-based training supported by virtual planning and a 3D-printed cranial model. Learning outcomes are assessed through structured observation and descriptive analysis. A Likert-type survey was also used to assess satisfaction and engagement among students who participated in the model-supported training, as well as to map competencies across cognitive, visual-spatial, and anatomical-surgical reasoning domains, with evaluation conducted by veterinarians with clinical and teaching experience. Descriptive observations indicated that students participating in the simulation-based training engaged in three-dimensional anatomical exploration of cranial anatomy and case-based anatomical-surgical discussion. In addition, survey responses from Group B indicated high levels of engagement and interest, as well as high perceived usefulness of the model-supported training experience. These findings suggest that simulation-based educational frameworks may offer a safe, transferable, and pedagogically valuable strategy for competency development within preclinical veterinary education.

## Linked entities

- **Species:** Canis lupus familiaris (taxon 9615)

## Full-text entities

- **Diseases:** injury to (MESH:D014947), bleeding (MESH:D006470), bone defect (MESH:D001847), CTVT (MESH:D014685), osteolytic (MESH:D030981), frontal defect (MESH:D020233), cranial tumor lesions (MESH:D009369), facial asymmetry (MESH:D005146), inflammation (MESH:D007249), cranial defect (MESH:D003389)
- **Chemicals:** lidocaine (MESH:D008012), Zoletil (MESH:C006131), PLA (MESH:C033616), meloxicam (MESH:D000077239), zolazepam (MESH:D015041), tiletamine (MESH:D013992)
- **Species:** Homo sapiens (human, species) [taxon 9606], Canis lupus familiaris (dog, subspecies) [taxon 9615]

## Full text

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## Figures

8 figures with captions in the complete paper: https://tomesphere.com/paper/PMC13030756/full.md

## References

30 references — full list in the complete paper: https://tomesphere.com/paper/PMC13030756/full.md

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Source: https://tomesphere.com/paper/PMC13030756