“Opening the Box to Explore the Contents”: A study on the design elements of museum cultural and creative blind boxes based on consumer preferences – Taking the Macao Museum as an example
Xuanrui Huang, Dequan Zhou, Qian Li, Haitong Ye, Haowen Ke, Anfeng Xu

TL;DR
This study explores how to design museum-themed blind boxes that better match consumer preferences, using a model based on product value, design, and cultural identity.
Contribution
A novel design decision-making model for museum cultural products using consumer preferences and multi-criteria analysis.
Findings
A systematic model with 12 key design criteria was developed using the Fuzzy Delphi Method.
Two design practices aligned with consumer preferences were successfully implemented using IPA.
The model promotes better alignment between cultural products and consumer needs.
Abstract
This study adopts a consumer preference-driven approach and employs a mixed-methods research methodology to construct a systematic design decision-making model. By integrating literature review analysis, online review data mining, and screening, the study identifies preliminary key criteria for the design of museum-themed blind box cultural and creative products. Subsequently, the Fuzzy Delphi Method is applied to select the final 12 key design criteria, encompassing three dimensions: product value and experience, design aesthetics and craftsmanship, and cultural drivers and identity. The study uses museums in the Macau region as a case study and combines the Analytic Hierarchy Process to calculate the weighting ratios of each criterion. Based on the decision-making model and the weighting values of its internal elements, two design practices for blind box-style cultural and creative…
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Taxonomy
TopicsMuseums and Cultural Heritage · Cultural Heritage Management and Preservation · Innovative Human-Technology Interaction
