Enhancing Extended Reality Technology for Neuromusculoskeletal Rehabilitation: Recommendations for the Development of Clinically Relevant Serious Games
Adrien Moevus, An Kateri Vu, Karla Rodrigues Soares Menezes, Mindy F. Levin, Dahlia Kairy

TL;DR
This paper recommends ways to improve extended reality (XR) technology for rehabilitating patients with neuromusculoskeletal issues by involving clinicians and patients early in development.
Contribution
The paper introduces design recommendations for XR rehabilitation tools based on motor control and game theory principles.
Findings
XR technologies can enhance patient motivation and engagement in rehabilitation.
Involving clinicians and patients early improves the clinical relevance of XR tools.
Design strategies include difficulty adjustment, feedback mechanisms, and data collection methods.
Abstract
Background: Although traditional rehabilitation methods are effective in promoting recovery for patients with disabilities, some approaches can involve repetitive tasks, making it challenging to maintain high patient engagement and adherence. This can impact the amount of therapy patients receive, which can sometimes limit their overall recovery potential, particularly given constraints in healthcare resources. Extended reality (XR) technologies, which include virtual reality (VR) and augmented reality (AR), offer promising benefits to personalize care and enhance rehabilitation and engagement by increasing motivation and engagement through interactive and immersive environments. Despite these promising advantages, their successful integration in clinical practice has remained limited, partly due to lack of early involvement of clinicians and end-users in the development process.…
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Taxonomy
TopicsStroke Rehabilitation and Recovery · Muscle activation and electromyography studies · Prosthetics and Rehabilitation Robotics
