# Leveraging Student-Athlete Mental Health Through an AI-Augmented Mobile Platform: The ThriveNudge Study Protocol

**Authors:** Sameer Chakraborty, Nicholas Mendro, Longxi Li

PMC · DOI: 10.3390/bs16020268 · Behavioral Sciences · 2026-02-11

## TL;DR

This study tests an AI-powered app called ThriveNudge to help coaches support youth athletes' mental health and improve team well-being.

## Contribution

The study introduces an AI-augmented mobile platform designed to monitor and support youth athlete mental health through coach-athlete interactions.

## Key findings

- ThriveNudge is expected to reduce athlete anxiety and burnout.
- The platform may enhance intrinsic motivation and coach-athlete relationships.
- Qualitative feedback will assess user experience and interface effectiveness.

## Abstract

Playing sports remains one of the most common avenues for youth engagement in physical activity. Yet mental health challenges, such as performance anxiety, depressive symptoms, reduced motivation, and burnout, place many young athletes at risk. As key mediators of sport participation, coaches’ roles are often underscored in recognizing shifts in athlete motivation, behavior, or well-being. Gaining better insight into athlete mental health status may enable coaches to provide timely support and strengthen athlete and team well-being. In this study protocol, we employ a mixed-methods design, evaluating the effectiveness of an AI-augmented mobile application (i.e., ThriveNudge) in promoting the mental health of youth athletes. ThriveNudge helps coaches monitor athlete mental health, flag mood disruptions, and practice supportive communication via simulated chats. A target sample of four interscholastic teams (with athletes aged 14–18 years) and their head coaches will be recruited. Teams will be cluster-randomized to either the intervention condition (n = 2), receiving pre-season training to implement ThriveNudge, or to a waitlist control condition (n = 2). Primary outcomes, including athlete burnout, motivation, coach–athlete relationships, and sport enjoyment, will be measured using psychometric scales administered online. Semi-structured interviews will be conducted with coaches and athletes in the experimental group to collect qualitative data on user interface and user experience. We hypothesize that teams using ThriveNudge will report lower athlete anxiety and burnout, higher intrinsic motivation and enjoyment, and stronger coach–athlete relationships than athletes in control teams. We aim to provide a scalable and accessible digital platform that safeguards youth mental health.

## Full-text entities

- **Genes:** CARTPT (CART prepropeptide) [NCBI Gene 9607] {aka CART}
- **Diseases:** depression (MESH:D003866), mood disruptions (MESH:D019964), MI (MESH:D003072), TN (MESH:C562719), injury to (MESH:D014947), Burnout (MESH:D002055), physical illness (MESH:D059445), anxiety (MESH:D001007), IDs (MESH:C535742), Mental health (OMIM:603663), mental ill-being (MESH:C000719215)
- **Chemicals:** TN (MESH:C009497)
- **Species:** Diptera (flies, order) [taxon 7147], Homo sapiens (human, species) [taxon 9606]

## Full text

_Full body text omitted from this summary view._ Fetch the complete paper as Markdown: https://tomesphere.com/paper/PMC12938559/full.md

## Figures

2 figures with captions in the complete paper: https://tomesphere.com/paper/PMC12938559/full.md

## References

42 references — full list in the complete paper: https://tomesphere.com/paper/PMC12938559/full.md

---
Source: https://tomesphere.com/paper/PMC12938559