What are the virtual reality solutions for dual-task intervention to promote health in aging? A scoping review
Francesca Bruni, Francesco Bigotto, Valentina Mancuso, Silvia Cavedoni, Jonathan Panigada, Marco Stramba-Badiale, Silvia Serino, Elisa Pedroli

TL;DR
This paper reviews virtual reality solutions for improving cognitive and motor skills in older adults, highlighting current methods and gaps in research.
Contribution
The study provides a comprehensive scoping review of VR-based cognitive-motor dual-task interventions for aging populations.
Findings
VR-based CMDT assessments use immersive systems to simulate real-life scenarios for older adults.
Training studies show improvements in gait and cognitive performance using semi-immersive VR.
Methodological inconsistencies and lack of user-centered design remain significant challenges.
Abstract
Cognitive-motor dual-task (CMDT) performance is crucial for everyday activities, particularly in older adults who commonly experience deficiencies in cognitive and motor domains. These impairments compromise daily functioning, causing a decrease in quality of life. However, traditional assessment and training methods face significant limitations. Conventional protocols often exhibit limited ecological validity, as they fail to replicate real-world performance demands adequately. Moreover, they are characterized by substantial methodological heterogeneity and offer restricted capacity for real-time performance monitoring and the delivery of personalized feedback. Virtual Reality (VR) offers a promising approach by creating controlled, real-life environments that enable precise assessment and personalized training. However, VR-based CMDT remains largely unexplored. This review evaluates…
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Taxonomy
TopicsStroke Rehabilitation and Recovery · Balance, Gait, and Falls Prevention · Spatial Neglect and Hemispheric Dysfunction
