# Exploring the Acceptability, Appropriateness, and Utility of a Digital Single-Session Intervention (Project SOLVE-NZ) for Adolescent Mental Health in New Zealand: Interview Study Among Students and Teachers

**Authors:** Morgan Taylor Blind, Nicola Starkey, Amy Bird, Hoana McMillan

PMC · DOI: 10.2196/81259 · JMIR Formative Research · 2026-01-13

## TL;DR

A digital mental health tool for adolescents in New Zealand was found to be acceptable and useful, with suggestions for improvement to better engage students.

## Contribution

The study evaluates the cultural adaptation and perceived utility of a digital mental health intervention for New Zealand adolescents.

## Key findings

- Both Project SOLVE-NZ and Project Success-NZ were viewed as socioculturally relevant and acceptable by students and teachers.
- Participants suggested improvements like cultural representation and teacher guidance to enhance engagement.
- The interventions were seen as potentially beneficial for youth, especially those facing economic hardship.

## Abstract

Globally, we face a significant treatment gap in mental health care, with extensive wait times, exorbitant prices, and concerns about appropriateness for non-Western clients. Digital single-session interventions (SSIs) may offer a promising alternative. SSIs target particular mechanisms that underlie broad-ranging psychopathology, including deficits in problem-solving skills.

Developed in the United States, Project SOLVE is a digital SSI that teaches problem-solving skills to adolescents. This study evaluated the acceptability, appropriateness, and utility of an adapted version, Project SOLVE-NZ, among rangatahi (young people) in Aotearoa New Zealand. Additionally, we evaluated a comparable online activity, Project Success-NZ, as a potential active control condition in a future randomized controlled trial of Project SOLVE-NZ.

A sample of school students and teachers completed Project SOLVE-NZ and Project Success-NZ. Feedback on the interventions was collected through focus groups and semistructured interviews. Interviews were recorded, transcribed, and analyzed using reflexive thematic analysis.

In total, 12 students (aged between 13 and 14 years; female students: n=6, 50%) participated in a focus group, and 8 teachers (teaching experience: mean 8.75, SD 7.96 years; female teachers: n=5, 62.5%) participated in individual interviews. Participants endorsed the sociocultural relevance of Project SOLVE-NZ and Project Success-NZ to rangatahi in Aotearoa New Zealand and viewed all existing adaptations favorably. Participants felt that the interventions would be valuable to a wide range of rangatahi, helping to fill gaps in students’ learning and providing benefits to mental health. Participants also believed that the interventions may be particularly relevant for youths experiencing economic hardship. Interestingly, most participants had no preference for either Project SOLVE-NZ or Project Success-NZ, and they believed that both interventions could provide ongoing support to rangatahi throughout the school year. Teachers provided some suggestions on increasing student engagement with the interventions, namely, through increased cultural and gender representation, visual and literacy aids, whakawhanaungatanga (relationship building), and teacher guidance. Overall, interviews revealed that both interventions were perceived as acceptable, appropriate, and useful for rangatahi in New Zealand and highlighted further adaptations that could be made prior to a randomized controlled trial of Project SOLVE-NZ across schools nationwide.

Digital SSIs show promise in addressing the mental health treatment gap for adolescents. Both Project SOLVE-NZ and Project Success-NZ were well-received by students and teachers in Aotearoa New Zealand and may provide benefits to youth mental health. We make the following recommendations for others interested in designing digital SSIs or similar tools for young people: involve rangatahi and relevant stakeholders in the design process, consider how the intervention will be implemented, ensure that the intervention accommodates a range of cognitive abilities, and ensure that the intervention reflects the diversity of rangatahi today.

## Full-text entities

- **Diseases:** ADHD (MESH:D001289), internalizing (MESH:D000082122), CEF (MESH:C564835), cognitive distortions (MESH:D006311), mental illnesses (MESH:D001523), Health (OMIM:603663), schizophrenia (MESH:D012559), deficient (MESH:D007153), anxiety (MESH:D001007), mental distress (MESH:D012128), Cognitive Abilities (MESH:D003072), deficits in problem-solving skills (MESH:D019957), dyslexia (MESH:D004410), borderline personality disorder (MESH:D001883), depression (MESH:D003866)
- **Species:** Homo sapiens (human, species) [taxon 9606]

## Full text

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## References

55 references — full list in the complete paper: https://tomesphere.com/paper/PMC12848488/full.md

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Source: https://tomesphere.com/paper/PMC12848488