Diffraction perception in L-shaped rooms using virtual reality
Joshua Mannall, Annika Neidhardt, Paul Calamia, Lauri Savioja, Russell Mason, Enzo De Sena

TL;DR
This paper explores how sound diffraction in L-shaped rooms affects auditory perception using virtual reality.
Contribution
It introduces and evaluates efficient IIR filter diffraction models for plausibility in acoustic simulations.
Findings
Including diffraction increased the perceived plausibility of acoustic simulations.
Diffracted reflection paths significantly improved plausibility in the shadow zone.
IIR filter models were similarly plausible to BTMS in most cases.
Abstract
Outside of shoebox rooms, acoustic diffraction phenomena are present and can influence important aspects of auditory perception, such as localisation. A simple extension of a shoebox room is an L-shaped room as it introduces a single diffracting edge. This paper presents two experiments carried out in L-shaped rooms in virtual reality. The first investigated whether the inclusion of diffraction modelling influences the perceived plausibility of the acoustic simulation, and the second to what extent newly developed efficient IIR filter diffraction models are equally plausible to the physically accurate Biot-Tolstoy-Medwin-Svensson (BTMS) model. The study compared diffraction of only the direct sound and diffraction of both direct and reflected sound. The results show that the inclusion of diffraction increased the perceived plausibility of the acoustic simulation. A statistically…
Click any figure to enlarge with its caption.
Figure 1
Figure 2
Figure 3
Figure 4
Figure 5
Figure 6
Figure 7
Figure 8
Figure 9Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHearing Loss and Rehabilitation · Acoustic Wave Phenomena Research · Noise Effects and Management
