Usability of a device for lip strength and mobility rehabilitation associated with digital games: a pilot study
Joyce Marques Barroso, Clarice Magnani Figueiredo, Eduardo Pena Castro Fantini, Marcos Antônio Abdalla, Andréa Rodrigues Motta, Estevam Barbosa Las Casas, Renata Maria Moreira Moraes Furlan, Joyce Marques Barroso, Clarice Magnani Figueiredo, Eduardo Pena Castro Fantini

TL;DR
A device combining lip exercises with digital games showed good usability for rehabilitation, with age affecting performance.
Contribution
A novel device for lip rehabilitation using digital games was evaluated for usability across age groups.
Findings
The device had good usability with a mean SUS score of 91.1.
Age influenced performance, with adults and children showing statistically significant differences.
No differences were found in scores based on muscle tension or number of attempts.
Abstract
To evaluate the usability of a device for lip strength and mobility rehabilitation, combining exercises with digital games, and to examine the influence of age, muscle tension, and the number of attempts on the performance of adults and children. This observational, cross-sectional study included 11 adults and nine children. Participants used a device consisting of an anatomical-functional prototype for the rehabilitation of the orbicularis oris muscle, which works as a controller for digital games and is activated by the counter-resistance movement performed by the lips. Participants played a game with the device and received a score proportional to their performance. After using the game, adult participants completed the System Usability Scale (SUS) to assess the device's usability. Participants' scores were compared based on age, lip muscle tension, and the number of attempts.…
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Taxonomy
TopicsFacial Nerve Paralysis Treatment and Research · Reconstructive Facial Surgery Techniques · Orthodontics and Dentofacial Orthopedics
