Effects of Virtual Reality on Motor Function and Balance in Incomplete Spinal Cord Injury: A Systematic Review and Meta-Analysis of Controlled Trials
Yamil Liscano, Florencio Arias Coronel, Darly Martínez

TL;DR
This study reviews how virtual reality can help improve balance in people with incomplete spinal cord injuries, but more research is needed for clear results.
Contribution
The paper provides a systematic review and meta-analysis on VR/AR effectiveness for balance and locomotor function in iSCI patients.
Findings
VR/AR interventions showed a significant improvement in balance with a large effect size.
Evidence for locomotor function improvements remains inconclusive due to limited homogeneous studies.
Substantial variability between studies suggests effectiveness depends on intervention specifics.
Abstract
Background/Objectives: Incomplete spinal cord injury (iSCI) represents a significant challenge in neurorehabilitation, with conventional limitations including recovery plateaus and declining patient motivation. Virtual reality (VR) and augmented reality (AR) have emerged as promising technologies to supplement traditional therapy through gamification and multisensory feedback. This systematic review and meta-analysis evaluates the effectiveness of VR and AR interventions for improving balance and locomotor function in patients with incomplete spinal cord injury. Methods: A systematic review was conducted following PRISMA guidelines, with searches in PubMed, Scopus, Web of Science, Science Direct, and Google Scholar. Randomized controlled trials and high-quality controlled studies evaluating VR/AR interventions in patients with iSCI (American Spinal Injury Association Impairment Scale…
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Taxonomy
TopicsSpinal Cord Injury Research · Stroke Rehabilitation and Recovery · Cerebral Palsy and Movement Disorders
