# Design and Validation of PACTUS 2.0: Usability for Neurological Patients, Seniors and Caregivers

**Authors:** Juan J. Sánchez-Gil, Aurora Sáez, Juan José Ochoa-Sepúlveda, Rafael López-Luque, David Cáceres-Gómez, Eduardo Cañete-Carmona

PMC · DOI: 10.3390/s25196158 · Sensors (Basel, Switzerland) · 2025-10-04

## TL;DR

PACTUS 2.0 is a gamified device for stroke rehabilitation that improves patient motivation and includes feedback from patients, caregivers, and seniors.

## Contribution

PACTUS 2.0 introduces a new gamified neurorehabilitation device with usability insights from three user groups.

## Key findings

- The device showed preliminary positive usability and satisfaction results.
- Patients, caregivers, and older adults provided insights for future improvements.
- Gamification was found to motivate patients during rehabilitation exercises.

## Abstract

Stroke is one of the leading causes of disability worldwide. Its sequelae require early, intensive, and repetitive rehabilitation, but is often ineffective due to a lack of patient motivation. Gamification has been incorporated in recent years as a response to this issue. The aim of incorporating games is to motivate patients to perform therapeutic exercises. This study presents PACTUS, a new version of a gamified device for stroke neurorehabilitation. Using a series of colored cards, a touchscreen station, and a sensorized handle with an RGB sensor, patients can interact with three games specifically programmed to work on different areas of neurorehabilitation. In addition to presenting the technical design (including energy consumption and sensor signal processing), the results of an observational study conducted with neurological patients, healthy older adults, and caregivers (who also completed the System Usability Scale) are also presented. This usability, safety, and satisfaction study provided an assessment of the device for future iterations. The inclusion of the experiences of the three groups (patients, caregivers, and older adults) provided a more comprehensive and integrated view of the device, enriching our understanding of its strengths and limitations. Although the results were preliminarily positive, areas for improvement were identified.

## Linked entities

- **Diseases:** stroke (MONDO:0005098)

## Full-text entities

- **Diseases:** Stroke (MESH:D020521), disability (MESH:D009069)
- **Species:** Homo sapiens (human, species) [taxon 9606]

## Full text

_Full body text omitted from this summary view._ Fetch the complete paper as Markdown: https://tomesphere.com/paper/PMC12527097/full.md

## Figures

16 figures with captions in the complete paper: https://tomesphere.com/paper/PMC12527097/full.md

## References

86 references — full list in the complete paper: https://tomesphere.com/paper/PMC12527097/full.md

---
Source: https://tomesphere.com/paper/PMC12527097