Speaker-story mapping as a method to evaluate audiovisual scene analysis in a virtual classroom scenario
Stephan Fremerey, Carolin Breuer, Larissa Leist, Maria Klatte, Janina Fels, Alexander Raake

TL;DR
This study tests how audiovisual virtual environments can evaluate cognitive performance in classroom-like settings using a speaker-story mapping task.
Contribution
It introduces a new method using immersive virtual environments to assess audiovisual scene analysis in educational scenarios.
Findings
Performance in audiovisual scene analysis was significantly affected by the type of audio and visual representation used.
Task performance decreased when using diotic audio or CGI-based visuals compared to binaural audio and 360° video.
Mental load and user behavior varied across experimental conditions but simulator sickness and presence remained unaffected.
Abstract
This study explores how audiovisual immersive virtual environments (IVEs) can assess cognitive performance in classroom-like settings, addressing limitations in simpler acoustic and visual representations. This study examines the potential of a test paradigm using speaker-story mapping, called “audiovisual scene analysis (AV-SA),” originally developed for virtual reality (VR) hearing research, as a method to evaluate audiovisual scene analysis in a virtual classroom scenario. Factors affecting acoustic and visual scene representation were varied to investigate their impact on audiovisual scene analysis. Two acoustic representations were used: a simple “diotic” presentation where the same signal is presented to both ears, as well as a dynamically live-rendered binaural synthesis (“binaural”). Two visual representations were used: 360°/omnidirectional video with intrinsic lip-sync and…
Genes, proteins, chemicals, diseases, species, mutations and cell lines named across the full text — each resolved to its canonical identifier and authoritative record.
Click any figure to enlarge with its caption.
Figure 1
Figure 2
Figure 3
Figure 4
Figure 5
Figure 6
Figure 7
Figure 8
Figure 9
Figure 10
Figure 11Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsVirtual Reality Applications and Impacts · Video Analysis and Summarization · Subtitles and Audiovisual Media
