# Assessing and managing the suicidal patient: forget the Reverend Bayes and try game theory

**Authors:** Olav Nielssen

PMC · DOI: 10.1192/bjb.2024.76 · BJPsych Bulletin · 2025-06-01

## TL;DR

This paper suggests using game theory instead of probability estimates to manage suicidal patients and improve clinical decision-making.

## Contribution

The novel approach applies game theory to clinician-patient interactions and suggests using large language models to document clinical decisions.

## Key findings

- Probability-based suicide risk estimates are not helpful in clinical practice.
- Game theory can guide strategic interactions to reduce suicide risk.
- Large language models may help quantify and document clinical decisions.

## Abstract

Probability-based estimates of the future suicide of psychiatric patients are of little assistance in clinical practice. This article proposes strategic management of the interaction between the clinician and the patient in the assessment of potentially suicidal patients, using principles derived from game theory, to achieve a therapeutic outcome that minimises the likelihood of suicide. Further developments in the applications of large language models could allow us to quantify the basis for clinical decisions in individual patients. Documenting the basis of those decisions would help to demonstrate an adequate standard of care in every interaction.

## Full-text entities

- **Diseases:** psychiatric (MESH:D001523)
- **Species:** Homo sapiens (human, species) [taxon 9606]

## Full text

_Full body text omitted from this summary view._ Fetch the complete paper as Markdown: https://tomesphere.com/paper/PMC12171854/full.md

## Figures

1 figure with captions in the complete paper: https://tomesphere.com/paper/PMC12171854/full.md

## References

14 references — full list in the complete paper: https://tomesphere.com/paper/PMC12171854/full.md

---
Source: https://tomesphere.com/paper/PMC12171854