# Virtual reality as a potential therapy in a rehabilitation sanatorium for patients after ischemic stroke: impact on quality of life and social participation—a randomized trial

**Authors:** Marcela Dabrowská, Lucie Honzíková, Dalibor Pastucha, Miroslav Janura, Hana Tomášková, Iva Fiedorová, Šárka A. Čechová, Jana Trdá, Milan Elfmark

PMC · DOI: 10.3389/fresc.2025.1539175 · Frontiers in Rehabilitation Sciences · 2025-06-02

## TL;DR

This study tested if virtual reality therapy improves recovery for stroke patients, finding it beneficial for long-term quality of life and daily living skills.

## Contribution

Demonstrates that virtual reality therapy can be a valuable addition to traditional rehabilitation for stroke patients.

## Key findings

- No significant differences were found between virtual reality and conventional therapy groups immediately after treatment.
- Positive effects of virtual reality therapy persisted one year after treatment in the experimental group.
- Virtual reality allows training in daily living activities not typically available in hospitals.

## Abstract

The aim of this study was to determine whether adding virtual reality therapy to conventional rehabilitation improves the quality of life, cognitive functions, and social participation of patients after an ischemic stroke.

Randomized controlled study conducted in a rehabilitation center.

The experimental group with therapy in virtual reality included 25 patients (age 59.4 ± 8.9 years), and the control group with conventional therapy consisted of 25 patients (age 63.0 ± 8.8 years). Inclusion criteria for the study were: age 40–79 years, stable condition, Mini-Mental State Examination >25 points, intact vision, preserved grip function of the thumb and index finger of the affected limb, functional mobility according to the functional ambulatory category (FAC) 3–5, and no other neurological disease.

The Mini Mental State Examination, the Barthel Index, the Extended Barthel Index, and the WHO Disability Assessment Schedule 2.0 were used to assess cognitive function, quality of life, and self-sufficiency. Based on the results of normality test were used: t-test for two samples (age, time since stroke), the chi-square test (gender), nonparametric paired Wilcoxon test and Mann–Whitney U test. Friedman analysis was used to analyze repeated measures and a post hoc test Scheffe test was used to compare differences. Statistical tests were evaluated at the 5% significance level.

No significant differences were found between the experimental and control groups in any of the tests applied after treatment. Significant differences emerged after treatment in all WHODAS domains studied for each group compared to the measurement before therapy. In the experimental group, the positive effects of therapy persisted 1 year after the end of therapy compared to the measurement before therapy.

Virtual reality has proven to be a suitable adjunct to conventional therapy for post stroke patients and offers an advantage over traditional rehabilitation methods in that it allows training in activities of daily living that are not commonly available in a hospital setting.

## Linked entities

- **Diseases:** ischemic stroke (MONDO:1060198)

## Full-text entities

- **Diseases:** neurological disease (MESH:D020271), ischemic stroke (MESH:D002544), stroke (MESH:D020521)
- **Species:** Homo sapiens (human, species) [taxon 9606]

## Full text

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## Figures

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## References

43 references — full list in the complete paper: https://tomesphere.com/paper/PMC12171302/full.md

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Source: https://tomesphere.com/paper/PMC12171302