Pro to AI/metaverse implementation: a review on the potential of metaverse in psychiatry
L. F. Fontenelle

TL;DR
This paper explores how the metaverse, using technologies like VR and AR, could help treat mental health issues by offering new ways for therapy and research.
Contribution
The paper reviews the potential of metaverse technologies for advancing psychiatric treatment and research.
Findings
VR is already used in clinical practice for treating anxiety and trauma-related disorders.
Avatars in the metaverse can reduce barriers to treatment and encourage patient expression.
The metaverse allows for controlled therapeutic environments to test specific research questions.
Abstract
The metaverse, a term first employed in Neal Stephenson’s 1992 novel “Snow Crash”, is a digital environment delivered via artificial intelligence in which multiple users can use avatars to engage in social, economic and cultural activities. Broadly speaking, metaverse encompasses technologies as diverse as augmented reality (AR), “lifelogging” (smart watches, smart phones and other wearables), “mirror” worlds (e.g. Google Earth, Waze, …) and virtual reality (VR). There is a pressing need to understand the potential of metaverse for medicine in general and psychiatry in particular. The therapeutic use of VR technologies is already a reality in clinical practice, particularly in terms of online treatments and exposure and response prevention for anxiety disorders, obsessive-compulsive and related disorders, and trauma-related disorders. Avatar integrated therapies may increase treatment…
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Taxonomy
TopicsDigital Mental Health Interventions
