The study protocol of the winners project: a randomized and controlled trial using a videogame-based training program in pediatric cancer survivors
C. Gonzalez-Perez, E. Moran, N. Malpica, J. Alvarez-Linera, H. Melero, M. Alonso, M. Esteban, E. Fernández-Jiménez, A. Perez-Martinez

TL;DR
This study tests a video game-based training program to improve neurocognitive outcomes in childhood cancer survivors.
Contribution
A novel randomized trial protocol using video games to address underdiagnosed neurocognitive issues in pediatric cancer survivors.
Findings
A 12-week video game intervention will be tested for neurocognitive improvements.
Neuropsychological and neuroimaging assessments will be conducted at baseline, 3 months, and 6 months.
Participants will be randomized into treatment or waiting groups for comparison.
Abstract
Childhood cancer survivors have neurocognitive sequelae that in most survivor follow-up programs are underdiagnosed and for which there is usually no treatment plan. Video games have demonstrated various psychological and neurocognitive benefits in different subpopulations, such as patients with organic neurological deficits or children with ADHD. However, few studies have been carried out using video games-based interventions in the paediatric oncology population. The aim of this work is to present the WINNERS study protocol, the objectives of which are to diagnose the neurological and cognitive sequelae in child cancer survivors, and to demonstrate the benefit in these areas of a training program based on video games. A randomized controlled and unblinded trial is presented. Fifty-six patients aged 8 to 17 years stratified into two age groups (8-12 and 13-17) who had received any…
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Taxonomy
TopicsChildhood Cancer Survivors' Quality of Life
