A Color- and Geometric-Feature-Based Approach for Denoising Three-Dimensional Cultural Relic Point Clouds
Hongjuan Gao, Hui Wang, Shijie Zhao

TL;DR
This paper introduces a new method to clean up 3D scans of cultural relics by combining color and shape features, resulting in better quality models.
Contribution
A novel denoising approach for 3D cultural relic point clouds using graph signal processing with color and geometric features.
Findings
The proposed method outperforms five existing denoising techniques in both quality and speed.
It preserves fine-scale features like texture and ornamentation while removing noise.
The approach requires fewer iterations and is robust for real-world cultural relic scans.
Abstract
In the acquisition process of 3D cultural relics, it is common to encounter noise. To facilitate the generation of high-quality 3D models, we propose an approach based on graph signal processing that combines color and geometric features to denoise the point cloud. We divide the 3D point cloud into patches based on self-similarity theory and create an appropriate underlying graph with a Markov property. The features of the vertices in the graph are represented using 3D coordinates, normal vectors, and color. We formulate the point cloud denoising problem as a maximum a posteriori (MAP) estimation problem and use a graph Laplacian regularization (GLR) prior to identifying the most probable noise-free point cloud. In the denoising process, we moderately simplify the 3D point to reduce the running time of the denoising algorithm. The experimental results demonstrate that our proposed…
Genes, proteins, chemicals, diseases, species, mutations and cell lines named across the full text — each resolved to its canonical identifier and authoritative record.
Click any figure to enlarge with its caption.
Figure 1
Figure 2
Figure 3
Figure 4
Figure 5
Figure 6
Figure 7
Figure 8
Figure 9
Figure 10
Figure 11
Figure 12
Figure 13
Figure 14
Figure 15
Figure 16Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Generative Adversarial Networks and Image Synthesis
