Breaking Status-Quo Inertia in Living Temporal Games: Dynamic Intervention, Implementation, and Structural Design
Madjid Eshaghi Gordji, Ali Jabbari, Mohammad Ali Berahman, and Esmaiel Abounoori

TL;DR
This paper explores how dynamic interventions can overcome status-quo inertia in living temporal games, introducing new structural and informational strategies within a continuous-time stochastic framework.
Contribution
It formalizes intervention classes, proves a threshold theorem for inertia, and demonstrates the effectiveness of structural modifications over price-based transfers.
Findings
A threshold theorem for inertia survival under transfer perturbations.
Edge replacements can succeed where price interventions fail.
A dynamic pivot mechanism achieves second-best efficiency under private information.
Abstract
Westudy how a planner can design dynamic interventions to overcome status-quo inertia in living temporal games, where strategic agents control their state (active, sleep, partially dead) on a temporal network. Building on the continuous-time stochastic game framework of our companion paper, we introduce three intervention classes: bounded transfers (price based), structural modifications (edge deletion, addition, or replacement), and information signals. We formalize the notion of inertia depth and prove a threshold theorem: the status quo equilibrium survives all transfer perturbations whose magnitude is below a critical bound that depends on the remaining horizon. A central structural dominance result shows that for any finite transfer budget there exists a family of games where no bounded price intervention can eliminate the inefficient equilibrium, yet a single edge replacement…
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