Robo-Cortex: A Self-Evolving Embodied Agent via Dual-Grain Cognitive Memory and Autonomous Knowledge Induction
Nga Teng Chan, Yi Zhang, Yechi Liu, Renwen Cui, Fanhu Zeng, Zeyuan Ding, Xiancong Ren, Zhang Zhang, Qifeng Chen, Jian Liu, Yong Dai, Xiaozhu Ju

TL;DR
Robo-Cortex is a self-evolving embodied agent framework that autonomously induces navigation heuristics and refines strategies through a reflection-adaptation loop, improving generalization and exploration in complex environments.
Contribution
The paper introduces Robo-Cortex, featuring an Autonomous Knowledge Induction mechanism and a Dual-Grain Cognitive Memory system for continuous strategy evolution in robots.
Findings
Outperforms strong baselines with up to +4.16% SPL in task success.
Achieves up to +15.30% SPL transfer in unseen environments.
Preliminary real-world experiments validate effectiveness.
Abstract
The ability to navigate and interact with complex environments is central to real-world embodied agents, yet navigation in unseen environments remains challenging due to "experiential amnesia," where existing trajectory-driven or reactive policies fail to synthesize generalizable strategies from past interactions. We propose Robo-Cortex, a self-evolving framework that enables robots to autonomously induce navigation heuristics and refine cognitive strategies through a continuous reflection-adaptation loop. By abstracting success patterns and failure pitfalls into natural-language heuristics, Robo-Cortex enables a transition from passive execution to active strategy evolution. Our core innovation is an Autonomous Knowledge Induction (AKI) mechanism that distills multimodal trajectories into a structured Navigation Heuristic Library for knowledge generalization. The architecture further…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
