Online Graph Embedding in Star Graphs
Julien Dallot, Darya Melnyk, Maciej Pacut, Stefan Schmid

TL;DR
This paper introduces optimal online algorithms for graph embedding in star graphs, improving efficiency and adaptability over static methods, with proven competitive ratios.
Contribution
It presents the first optimal deterministic and randomized online algorithms for graph embedding in star host graphs, with tight bounds on their performance.
Findings
Deterministic algorithm is 1.5-competitive and optimal.
Randomized algorithm achieves a 11/9 competitive ratio, better than deterministic.
Both algorithms are proven to be optimal through tight lower bounds.
Abstract
Graph embedding is a fundamental problem of mapping nodes of a guest graph into a host graph while minimizing the distance distortion, with broad applications, including virtual network embeddings into physical topologies, VLSI design, or community detection in social networks. However, in many real-world applications the guest graph changes over time and the embedding can adapt to these changes (e.g. virtual machine migration in network embeddings). Static embeddings are inherently inefficient in comparison to adaptive embeddings, but it remains an unresolved algorithmic challenge to design efficient embedding algorithms that adapt to the demand on-the-fly, i.e., that are online. In this paper, we derive optimal deterministic and randomized online algorithms for the online graph embedding problem in star host graphs. This is an essential building block on the way to design algorithms…
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