Analogical Trajectory Transfer
Junho Kim, Eun Sun Lee, Gwangtak Bae, Seunggu Kang, Young Min Kim

TL;DR
This paper introduces a method for transferring motion trajectories between 3D scenes by decomposing scenes into clusters, estimating mappings with 3D features, and refining to ensure coherence, enabling applications in AR/VR and robotics.
Contribution
The authors propose a novel, training-free approach that decomposes scenes, predicts hierarchical maps, and refines trajectory transfer, outperforming existing baselines in speed and accuracy.
Findings
Method achieves transfer in approximately 0.6 seconds.
Outperforms LLM, VLM, and scene graph matching baselines.
Enables broad applications in AR/VR and robotics.
Abstract
We study analogical trajectory transfer, where the goal is to translate motion trajectories in one 3D environment to a semantically analogous location in another. Such a capacity would enable machines to perform analogical spatial reasoning, with applications in AR/VR co-presence, content creation, and robotics. However, even semantically similar scenes can still differ substantially in object placement, scale, and layout, so naively matching semantics leads to collisions or geometric distortions. Furthermore, finding where each trajectory point should transfer to has a large search space, as the mapping must preserve semantics and functionality without tearing the trajectory apart or causing collisions. Our key insight is to decompose the problem into spatially segregated subproblems and merge their solutions to produce semantically consistent and spatially coherent transfers.…
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