SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method
Wentao Yang, Fanzhen Kong, Zejian Kang, Xiangru Huang

TL;DR
SparseOIT is a novel 3D Gaussian Splatting method that leverages active set optimization to efficiently handle order-independent transparency, significantly improving reconstruction performance for transparent and non-lambertian objects.
Contribution
It introduces SparseOIT, an OIT-based 3DGS reconstruction algorithm that exploits sparsity via active set methods, outperforming existing OIT methods and matching volumetric rendering approaches.
Findings
SparseOIT achieves higher accuracy than existing OIT methods.
SparseOIT has an acceleration ratio proportional to sparsity.
SparseOIT performs comparably to volumetric rendering-based methods.
Abstract
3D Gaussian Splatting (3DGS) has received tremendous popularity over the past few years due to its photorealistic visual appearance. However, 3DGS uses volumetric rendering that is not suitable for objects with non-lambertian or transparent materials. To remedy this issue, a family of Order-Independent Transparency (OIT) rendering methods propose to remove or modify the depth sorting step in the 3DGS rendering equation. However, the potential of OIT-based method is still underexplored. In this paper, we observe that the OIT modifications to the rendering equation significantly reduce the inter-independence among individual gaussian splats, resulting in very sparse variable dependencies that can be harnessed by specific optimization techniques such as active set method. To this end, we propose SparseOIT, an OIT-based 3DGS reconstruction algorithm that maintains an active set of gaussian…
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