Generative Texture Diversification of 3D Pedestrians for Robust Autonomous Driving Perception
Arka Bhowmick, Enes Ozeren, Ahmed Abdullah, Oliver Wasenmuller

TL;DR
This paper introduces a method to generate diverse 3D pedestrian assets using StyleGAN2 for synthetic data, improving robustness in autonomous driving perception models.
Contribution
It presents a scalable approach for appearance-level pedestrian diversification via facial texture synthesis without new geometry design.
Findings
Synthetic data enhances 2D detection robustness.
Controlled diversification reveals geometric domain gaps.
Mixing real and synthetic data benefits perception models.
Abstract
In recent years, autonomous driving has significantly in creased the demand for high-quality data to train 2D and 3D perception models for safety-critical scenarios. Real world datasets struggle to meet this demand as require ments continuously evolve and large-scale annotated data collection remains costly and time-consuming making syn thetic data a scalable, practical and controllable alterna tive. Pedestrian detection is among the most safety-critical tasks in autonomous driving. In this paper, we propose a simple yet effective method for scaling variability in 3D pedestrian assets for synthetic scene generation. Starting from a single 3D base asset, we generate multiple distinct pedestrian instances by synthesizing diverse facial textures and identity-level appearance variations using StyleGAN2 and automatically mapping them onto 3D meshes. This ap proach enables scalable…
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