A Generative AI Driven Interactive Narrative Serious Fame for Stress Relief and Its Randomized Controlled Pilot Study
Ting-Chen Hsu

TL;DR
This study developed 'Reverie', a Gen-AI driven serious game for stress relief, and found it effectively reduced stress and improved emotional regulation in a 14-day pilot with students.
Contribution
It introduces a novel Gen-AI based framework for serious stress-relief games and provides preliminary evidence of its effectiveness and user acceptance.
Findings
Significant reduction in stress levels (p=.016) after using 'Reverie'
Excellent user experience reported by participants
Improvements observed in cognitive emotion regulation strategies
Abstract
Background: Stress has become a widespread phenomenon, and serious games are increasingly recognized as engaging tools for stress relief. However, despite the rapid advancement of Generative Artificial Intelligence (Gen-AI), its integration into stress-relief serious games remains insufficiently explored. Objective: This study aimed to address this gap by developing "Reverie", an Gen-AI driven serious game powered by the Unity engine and ChatGPT, and to preliminarily evaluate its effectiveness in stress reduction, user experience, and cognitive emotion regulation. Methods: A 14-day pilot study was conducted with 20 students experiencing moderate to high levels of stress. Participants used "Reverie" as a stress-relief intervention. Stress levels, user experience, and cognitive emotion regulation strategies were assessed to examine the game's feasibility and preliminary efficacy. Results:…
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