Distance-Constrained Unlabeled Multi-Agent Pathfinding
Takahiro Suzuki, Yuma Tamura, Keisuke Okumura

TL;DR
This paper introduces a new multi-agent pathfinding problem with distance constraints, showing its computational complexity and proposing algorithms that perform well in practice.
Contribution
It formalizes the distance-constrained unlabeled MAPF problem, proves its PSPACE-completeness, and develops algorithms that efficiently handle large instances empirically.
Findings
Feasibility is PSPACE-complete with distance constraints.
Algorithms can handle hundreds of agents practically.
Proposed methods outperform baseline approaches in experiments.
Abstract
We study a graph pathfinding problem Distance- Independent Unlabeled Multi-Agent Pathfinding, finding a set of collision-free paths between two sets where agents must stay at pairwise distance at least at all times. This additional constraint, generalizing collision modeling for classical MAPF, targets aspects of real-world multi-agent coordination. This additional distance constraint makes feasibility (i.e., whether a solution exists) PSPACE-complete, in contrast to standard (unlabeled) MAPF, where it can be decided in polynomial time. We address the challenge via two complementary approaches: (i) reduction-based optimal algorithms with a feasibility-preserving compression procedure, and (ii) a configuration generator-based search. Despite the hardness, empirical results show that our algorithm can handle hundreds of agents in a practical timeframe.
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