CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
Daheng Yin, Yili Jin, Jianxin Shi, Isaac Ding, Miao Zhang, Fangxin Wang, Zhaowu Huang, Cong Zhang, Jiangchuan Liu, Fang Dong

TL;DR
CAGS introduces a color-adaptive volumetric video streaming system that uses vector quantization and reference images to improve visual quality and bandwidth efficiency in real-time applications.
Contribution
The paper proposes a novel color-adaptive scheme with vector quantization for Gaussian-based volumetric video streaming, enhancing quality and performance.
Findings
CAGS outperforms existing systems in PSNR by 5-20 dB under bandwidth fluctuations.
It operates faster than current scalable Gaussian compression methods.
The system generalizes across various Gaussian representations.
Abstract
Volumetric video (VV) streaming enables real-time, immersive access to remote 3D environments, powering telepresence, ecological monitoring, and robotic teleoperation. These applications turn VV streaming into a real-time interface to remote physical environments, imposing new system-level demands for photorealistic scene representation, low-latency interaction, and robust performance under heterogeneous networks. 3D Gaussian Splatting (3DGS) has been widely used for real-time photorealistic rendering, offering superior visual quality and rendering performance, but it faces challenges due to bandwidth consumption. Furthermore, as the foundation of adaptive VV streaming, existing Levels of Detail (LoD) methods based on density are not well-suited to Gaussian representations, leading to visible gaps and severe quality degradation. Recent studies have also explored attribute compression…
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