Playing Games with My Heart: An Evaluation of AI Companion Apps
Maribeth Rauh, Dick A. H. Blankvoort, Matias Duran, Caoilfhionn N\'i Dheor\'ain, Harshvardhan J. Pandit, Siddharth D. Jaiswal, Anthony Ventresque, Abeba Birhane

TL;DR
This study evaluates the design and features of popular AI companion apps in the EU and UK, revealing prevalent dark patterns, anthropomorphism, and manipulative tactics aimed at increasing engagement and monetization.
Contribution
It systematically analyzes AI companion apps for dark patterns, stereotypes, and manipulative features, providing concrete regulatory recommendations.
Findings
All apps contain dark patterns to boost monetization and engagement.
Erotica and gamification features are common across apps.
All apps exhibit highly anthropomorphic design elements.
Abstract
The use of chatbots for various forms of companionship is growing rapidly, raising a myriad of questions about simulated relationships, emotional dependence, and psychological harm. While major platforms such as ChatGPT, Grok, and Character.AI are the subject of a growing body of research and legal inquiries, apps explicitly built for simulating intimate interpersonal relationships remain under-explored. In this work, we evaluate the five most popular AI companion mobile applications in the EU and UK markets for factors that encourage parasocial interaction and may manipulate users. We do this by manually annotating the user experience each offers. Specifically, we systematically record and quantify design dark patterns, anthropomorphism, stereotypes, erotica, and technical performance issues. We find that all apps contain substantial dark patterns aimed at increasing monetisation and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
