A virtually connected probabilistic computer as a solver for higher-order, densely connected, or reconfigurable combinatorial optimisation problems
Amy J. Searle, Harry Youel, Fredrik Hasselgren, Annika M\"oslein, Ramy Aboushelbaya, Marko von der Leyen

TL;DR
This paper explores a novel probabilistic computing architecture using virtual connections and photonic quantum generators to efficiently solve complex combinatorial problems that are challenging for traditional hardware.
Contribution
It introduces the concept of virtually connected hardware with heuristic methods and graph coloring for scalable, high-quality solutions to geometrically constrained problems.
Findings
Photonic probabilistic computer outperforms digital annealing in solving Erdos-Renyi graph spin-glasses.
Virtual hardware connections mitigate topological restrictions in problem geometries.
Simulations predict significant speedups over existing solution methods.
Abstract
Recently, there has been growing interest in unconventional computing as an approach for solving NP-hard problems, by developing dedicated hardware to find solutions more efficiently than conventional CPUs. In many of these approaches, however, certain problem geometries must be transformed into forms that are more amenable to the available hardware topology through techniques such as embedding, sparsification, and quadratisation, leading to a deterioration in solution quality. A probabilistic computing architecture based on high speed photonic quantum random number generators was recently proposed which utilises virtual hardware connections (Aboushelbaya et al., 2025), circumventing the necessity for such procedures. Here, we discuss the applicability of virtually connected hardware for running heuristic solving methods to solve a selection of problems, which due to their geometry,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
