Aes3D: Aesthetic Assessment in 3D Gaussian Splatting
Chuanzhi Xu, Boyu Wei, Haoxian Zhou, Xuanhua Yin, Zihan Deng, Haodong Chen, Qiang Qu, Weidong Cai

TL;DR
Aes3D introduces a novel framework for assessing 3D scene aesthetics directly from Gaussian splatting representations, including a new dataset and a lightweight predictive model that bypasses rendering.
Contribution
It presents the first dataset and model for 3D scene aesthetic assessment based on Gaussian splatting, enabling efficient and high-level aesthetic evaluation without rendering.
Findings
Aes3DGSNet accurately predicts aesthetic scores from 3D primitives.
The approach reduces computational cost by avoiding multi-view rendering.
Experimental results establish a new benchmark for 3D scene aesthetic assessment.
Abstract
As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing evaluation methods for 3D scenes primarily emphasize reconstruction fidelity and perceptual realism, largely overlooking higher-level aesthetic attributes such as composition, harmony, and visual appeal. This limitation comes from two key challenges: (1) the absence of general 3DGS datasets with aesthetic annotations, and (2) the intrinsic nature of 3DGS as a low-level primitive representation, which makes it difficult to capture high-level aesthetic features. To address these challenges, we propose Aes3D, the first systematic framework for assessing the aesthetics of 3D neural rendering scenes. Aes3D includes Aesthetic3D, the first dataset dedicated to 3D…
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