Globally adaptive and locally regular point discretization of curved surfaces
Lennart J. Schulze, Ivo F. Sbalzarini

TL;DR
This paper introduces an algorithm for generating well-conditioned, adaptively distributed point discretizations on curved surfaces, optimizing for local regularity and global curvature adaptivity.
Contribution
The authors present a gradient descent-based algorithm that efficiently computes near-optimal surface point distributions with prescribed spacing and curvature adaptivity, using level-set methods.
Findings
Achieves low deviation from target spacing on various shapes
Rapidly converges to desired point distributions
Handles both parametric and non-parametric surfaces effectively
Abstract
Point discretization of curved surfaces is required in many applications ranging from object rendering to the solution of surface partial differential equations (PDEs). These applications often impose that surfaces are sampled with local regularity and global curvature adaptivity to maintain robustness and efficiency. Computing numerically well-conditioned point discretization is non-trivial, even for simple analytic curved surfaces. We present an algorithm for finding near-optimal surface point distributions governed by a prescribed length field on curved surfaces. The algorithm works by approximately minimizing a global potential over local point-point interactions. The optimization problem is solved using gradient descent, accelerated by line search to find optimal step sizes. We use a level-set method to describe the surface and perform all required projections without requiring…
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