Pact: A Choreographic Language for Agentic Ecosystems
Kiran Gopinathan, Jack Feser, Michelangelo Naim, Zenna Tavares, Eli Bingham

TL;DR
Pact is a choreographic language that incorporates agent choices and preferences, enabling formal reasoning about game-theoretic properties in multi-agent systems with self-interested participants.
Contribution
It extends choreographic programming with game-theoretic concepts, allowing protocol design that accounts for agent self-interest and decision-making.
Findings
Mapped Pact protocols to formal games for reasoning about decision policies
Developed a bounded-rational solver for computing agent decision policies
Applied Pact to multi-party coordination with self-interested agents
Abstract
Recent advances in large language models have led to the rise of software systems (i.e. agents) that execute with increasing autonomy on behalf of users in open, multi-party settings, interacting with untrusted counterparts and managing private information. Choreographic programming offers correct-by-construction protocol-design for such settings, but assumes cooperative participants -- it has no notion of agent self-interest, that is, why an agent will follow a protocol. In this talk we introduce Pact, a choreographic language extended with operations to describe agent choices and preferences, drawing from the rich literature of game theory. Every Pact protocol maps to a formal game, allowing protocol designers to reason about game-theoretic properties of their protocols, such as solving for decision policies. We present Pact's design and a preliminary implementation -- a…
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